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Create beziercurve.c
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graphics/beziercurve.c
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58
graphics/beziercurve.c
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#include <windows.h>
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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PWSTR lpCmdLine, int nCmdShow) {
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MSG msg;
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WNDCLASSW wc = {0};
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpszClassName = L"BezierCurve";
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wc.hInstance = hInstance;
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wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
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wc.lpfnWndProc = WndProc;
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wc.hCursor = LoadCursor(0, IDC_ARROW);
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RegisterClassW(&wc);
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CreateWindowW(wc.lpszClassName, L"Beziér curve",
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WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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100, 100, 500, 200, NULL, NULL, hInstance, NULL);
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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return (int) msg.wParam;
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}
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LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
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WPARAM wParam, LPARAM lParam) {
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HDC hdc;
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PAINTSTRUCT ps;
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POINT points[4] = { 20, 40, 320, 200, 330, 110, 450, 40 };
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switch(msg) {
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case WM_PAINT:
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hdc = BeginPaint(hwnd, &ps);
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PolyBezier(hdc, points, 4);
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EndPaint(hwnd, &ps);
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break;
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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}
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return DefWindowProcW(hwnd, msg, wParam, lParam);
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}
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