#include LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR lpCmdLine, int nCmdShow) { MSG msg; WNDCLASSW wc = {0}; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpszClassName = L"Draw Bitmap"; wc.hInstance = hInstance; wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE); wc.lpfnWndProc = WndProc; wc.hCursor = LoadCursor(0, IDC_ARROW); RegisterClassW(&wc); CreateWindowW(wc.lpszClassName, L"Draw Bitmap", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 100, 100, 280, 220, NULL, NULL, hInstance, NULL); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return (int) msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static HBITMAP hBitmap; HDC hdc; PAINTSTRUCT ps; BITMAP bitmap; HDC hdcMem; HGDIOBJ oldBitmap; switch(msg) { case WM_CREATE: hBitmap = (HBITMAP) LoadImageW(NULL, L"C:\\prog\\slovakia.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); if (hBitmap == NULL) { MessageBoxW(hwnd, L"Failed to load image", L"Error", MB_OK); } break; case WM_PAINT: hdc = BeginPaint(hwnd, &ps); hdcMem = CreateCompatibleDC(hdc); oldBitmap = SelectObject(hdcMem, hBitmap); GetObject(hBitmap, sizeof(bitmap), &bitmap); BitBlt(hdc, 5, 5, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY); SelectObject(hdcMem, oldBitmap); DeleteDC(hdcMem); EndPaint(hwnd, &ps); break; case WM_DESTROY: DeleteObject(hBitmap); PostQuitMessage(0); return 0; } return DefWindowProcW(hwnd, msg, wParam, lParam); }