#include #include LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); void DrawPixels(HWND hwnd); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR lpCmdLine, int nCmdShow) { MSG msg; WNDCLASSW wc = {0}; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpszClassName = L"Pixels"; wc.hInstance = hInstance; wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE); wc.lpfnWndProc = WndProc; wc.hCursor = LoadCursor(0, IDC_ARROW); RegisterClassW(&wc); CreateWindowW(wc.lpszClassName, L"Pixels", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 100, 100, 300, 250, NULL, NULL, hInstance, NULL); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } srand(time(NULL)); return (int) msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch(msg) { case WM_PAINT: DrawPixels(hwnd); break; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProcW(hwnd, msg, wParam, lParam); } void DrawPixels(HWND hwnd) { PAINTSTRUCT ps; RECT r; GetClientRect(hwnd, &r); if (r.bottom == 0) { return; } HDC hdc = BeginPaint(hwnd, &ps); for (int i=0; i<1000; i++) { int x = rand() % r.right; int y = rand() % r.bottom; SetPixel(hdc, x, y, RGB(255, 0, 0)); } EndPaint(hwnd, &ps); }