chdman/unused/scripts/src/osd/sdl.lua
2022-01-05 08:45:23 +02:00

505 lines
13 KiB
Lua

-- license:BSD-3-Clause
-- copyright-holders:MAMEdev Team
---------------------------------------------------------------------------
--
-- sdl.lua
--
-- Rules for the building with SDL
--
---------------------------------------------------------------------------
dofile("modules.lua")
function maintargetosdoptions(_target,_subtarget)
osdmodulestargetconf()
if _OPTIONS["USE_DISPATCH_GL"]~="1" and _OPTIONS["MESA_INSTALL_ROOT"] then
libdirs {
path.join(_OPTIONS["MESA_INSTALL_ROOT"],"lib"),
}
linkoptions {
"-Wl,-rpath=" .. path.join(_OPTIONS["MESA_INSTALL_ROOT"],"lib"),
}
end
if _OPTIONS["NO_X11"]~="1" then
links {
"X11",
"Xinerama",
}
else
if _OPTIONS["targetos"]=="linux" or _OPTIONS["targetos"]=="netbsd" or _OPTIONS["targetos"]=="openbsd" then
links {
"EGL",
}
end
end
if _OPTIONS["NO_USE_XINPUT"]~="1" then
links {
"Xext",
"Xi",
}
end
if BASE_TARGETOS=="unix" and _OPTIONS["targetos"]~="macosx" and _OPTIONS["targetos"]~="android" and _OPTIONS["targetos"]~="asmjs" then
links {
"SDL2_ttf",
}
local str = backtick(pkgconfigcmd() .. " --libs fontconfig")
addlibfromstring(str)
addoptionsfromstring(str)
end
if _OPTIONS["targetos"]=="windows" then
if _OPTIONS["with-bundled-sdl2"]~=nil then
configuration { "mingw*"}
links {
"SDL2",
"imm32",
"version",
"ole32",
"oleaut32",
}
configuration { "vs*" }
links {
"SDL2",
"imm32",
"version",
}
configuration { }
else
if _OPTIONS["USE_LIBSDL"]~="1" then
configuration { "mingw*"}
links {
"SDL2main",
"SDL2",
}
configuration { "vs*" }
links {
"SDL2",
"imm32",
"version",
}
configuration { }
else
local str = backtick(sdlconfigcmd() .. " --libs | sed 's/ -lSDLmain//'")
addlibfromstring(str)
addoptionsfromstring(str)
end
configuration { "x32", "vs*" }
libdirs {
path.join(_OPTIONS["SDL_INSTALL_ROOT"],"lib","x86")
}
configuration { "x64", "vs*" }
libdirs {
path.join(_OPTIONS["SDL_INSTALL_ROOT"],"lib","x64")
}
configuration { }
end
links {
"psapi",
}
elseif _OPTIONS["targetos"]=="haiku" then
links {
"network",
"bsd",
}
end
configuration { "mingw*" or "vs*" }
targetprefix "sdl"
links {
"psapi",
"ole32",
}
configuration { }
if _OPTIONS["targetos"]=="macosx" then
if _OPTIONS["with-bundled-sdl2"]~=nil then
links {
"SDL2",
}
end
end
end
function sdlconfigcmd()
if _OPTIONS["targetos"]=="asmjs" then
return "sdl2-config"
elseif not _OPTIONS["SDL_INSTALL_ROOT"] then
return pkgconfigcmd() .. " sdl2"
else
return path.join(_OPTIONS["SDL_INSTALL_ROOT"],"bin","sdl2") .. "-config"
end
end
newoption {
trigger = "MESA_INSTALL_ROOT",
description = "link against specific GL-Library - also adds rpath to executable (overridden by USE_DISPATCH_GL)",
}
newoption {
trigger = "SDL_INI_PATH",
description = "Default search path for .ini files",
}
newoption {
trigger = "NO_X11",
description = "Disable use of X11",
allowed = {
{ "0", "Enable X11" },
{ "1", "Disable X11" },
},
}
if not _OPTIONS["NO_X11"] then
if _OPTIONS["targetos"]=="windows" or _OPTIONS["targetos"]=="macosx" or _OPTIONS["targetos"]=="haiku" or _OPTIONS["targetos"]=="asmjs" then
_OPTIONS["NO_X11"] = "1"
else
_OPTIONS["NO_X11"] = "0"
end
end
newoption {
trigger = "NO_USE_XINPUT",
description = "Disable use of Xinput",
allowed = {
{ "0", "Enable Xinput" },
{ "1", "Disable Xinput" },
},
}
if not _OPTIONS["NO_USE_XINPUT"] then
if _OPTIONS["targetos"]=="windows" or _OPTIONS["targetos"]=="macosx" or _OPTIONS["targetos"]=="haiku" or _OPTIONS["targetos"]=="asmjs" then
_OPTIONS["NO_USE_XINPUT"] = "1"
else
_OPTIONS["NO_USE_XINPUT"] = "0"
end
end
newoption {
trigger = "NO_USE_XINPUT_WII_LIGHTGUN_HACK",
description = "Disable use of Xinput Wii Lightgun Hack",
allowed = {
{ "0", "Enable Xinput Wii Lightgun Hack" },
{ "1", "Disable Xinput Wii Lightgun Hack" },
},
}
if not _OPTIONS["NO_USE_XINPUT_WII_LIGHTGUN_HACK"] then
_OPTIONS["NO_USE_XINPUT_WII_LIGHTGUN_HACK"] = "1"
end
newoption {
trigger = "SDL2_MULTIAPI",
description = "Use couriersud's multi-keyboard patch for SDL 2.1? (this API was removed prior to the 2.0 release)",
allowed = {
{ "0", "Use single-keyboard API" },
{ "1", "Use multi-keyboard API" },
},
}
if not _OPTIONS["SDL2_MULTIAPI"] then
_OPTIONS["SDL2_MULTIAPI"] = "0"
end
newoption {
trigger = "SDL_INSTALL_ROOT",
description = "Equivalent to the ./configure --prefix=<path>",
}
newoption {
trigger = "SDL_FRAMEWORK_PATH",
description = "Location of SDL framework for custom OS X installations",
}
if not _OPTIONS["SDL_FRAMEWORK_PATH"] then
_OPTIONS["SDL_FRAMEWORK_PATH"] = "/Library/Frameworks/"
end
newoption {
trigger = "USE_LIBSDL",
description = "Use SDL library on OS (rather than framework/dll)",
allowed = {
{ "0", "Use framework/dll" },
{ "1", "Use library" },
},
}
if not _OPTIONS["USE_LIBSDL"] then
_OPTIONS["USE_LIBSDL"] = "0"
end
BASE_TARGETOS = "unix"
SDLOS_TARGETOS = "unix"
if _OPTIONS["targetos"]=="linux" then
elseif _OPTIONS["targetos"]=="openbsd" then
elseif _OPTIONS["targetos"]=="netbsd" then
elseif _OPTIONS["targetos"]=="haiku" then
elseif _OPTIONS["targetos"]=="asmjs" then
elseif _OPTIONS["targetos"]=="windows" then
BASE_TARGETOS = "win32"
SDLOS_TARGETOS = "win32"
elseif _OPTIONS["targetos"]=="macosx" then
SDLOS_TARGETOS = "macosx"
end
if _OPTIONS["with-bundled-sdl2"]~=nil then
includedirs {
GEN_DIR .. "includes",
}
end
if BASE_TARGETOS=="unix" then
if _OPTIONS["targetos"]=="macosx" then
local os_version = str_to_version(backtick("sw_vers -productVersion"))
links {
"Cocoa.framework",
}
linkoptions {
"-framework QuartzCore",
"-framework OpenGL",
}
if os_version>=101100 then
linkoptions {
"-weak_framework Metal",
}
end
if _OPTIONS["with-bundled-sdl2"]~=nil then
linkoptions {
"-framework AudioToolbox",
"-framework AudioUnit",
"-framework CoreAudio",
"-framework Carbon",
"-framework ForceFeedback",
"-framework IOKit",
"-framework CoreVideo",
}
else
if _OPTIONS["USE_LIBSDL"]~="1" then
linkoptions {
"-F" .. _OPTIONS["SDL_FRAMEWORK_PATH"],
}
links {
"SDL2.framework",
}
else
local str = backtick(sdlconfigcmd() .. " --libs --static | sed 's/-lSDLmain//'")
addlibfromstring(str)
addoptionsfromstring(str)
end
end
else
if _OPTIONS["NO_X11"]=="1" then
_OPTIONS["USE_QTDEBUG"] = "0"
else
libdirs {
"/usr/X11/lib",
"/usr/X11R6/lib",
"/usr/openwin/lib",
}
end
if _OPTIONS["with-bundled-sdl2"]~=nil then
if _OPTIONS["targetos"]~="android" then
links {
"SDL2",
}
end
else
local str = backtick(sdlconfigcmd() .. " --libs")
addlibfromstring(str)
addoptionsfromstring(str)
end
if _OPTIONS["targetos"]~="haiku" and _OPTIONS["targetos"]~="android" then
links {
"m",
"pthread",
}
if _OPTIONS["targetos"]=="solaris" then
links {
"socket",
"nsl",
}
elseif _OPTIONS["targetos"]~="asmjs" then
links {
"util",
}
end
end
end
end
project ("qtdbg_" .. _OPTIONS["osd"])
uuid (os.uuid("qtdbg_" .. _OPTIONS["osd"]))
kind (LIBTYPE)
dofile("sdl_cfg.lua")
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/devices", -- accessing imagedev from debugger
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/modules/render",
MAME_DIR .. "3rdparty",
}
configuration { "linux-* or freebsd" }
buildoptions {
"-fPIC",
}
configuration { }
qtdebuggerbuild()
project ("osd_" .. _OPTIONS["osd"])
targetsubdir(_OPTIONS["target"] .."_" .._OPTIONS["subtarget"])
uuid (os.uuid("osd_" .. _OPTIONS["osd"]))
kind (LIBTYPE)
dofile("sdl_cfg.lua")
osdmodulesbuild()
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/devices", -- accessing imagedev from debugger
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/modules/file",
MAME_DIR .. "src/osd/modules/render",
MAME_DIR .. "3rdparty",
MAME_DIR .. "src/osd/sdl",
}
if _OPTIONS["targetos"]=="macosx" then
files {
MAME_DIR .. "src/osd/modules/debugger/debugosx.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/breakpointsview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/breakpointsview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/consoleview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/consoleview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/debugcommandhistory.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/debugcommandhistory.h",
MAME_DIR .. "src/osd/modules/debugger/osx/debugconsole.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/debugconsole.h",
MAME_DIR .. "src/osd/modules/debugger/osx/debugview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/debugview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/debugwindowhandler.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/debugwindowhandler.h",
MAME_DIR .. "src/osd/modules/debugger/osx/deviceinfoviewer.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/deviceinfoviewer.h",
MAME_DIR .. "src/osd/modules/debugger/osx/devicesviewer.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/devicesviewer.h",
MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyviewer.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyviewer.h",
MAME_DIR .. "src/osd/modules/debugger/osx/errorlogview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/errorlogview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/disassemblyview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/errorlogviewer.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/errorlogviewer.h",
MAME_DIR .. "src/osd/modules/debugger/osx/memoryview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/memoryview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/memoryviewer.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/memoryviewer.h",
MAME_DIR .. "src/osd/modules/debugger/osx/pointsviewer.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/pointsviewer.h",
MAME_DIR .. "src/osd/modules/debugger/osx/registerpointsview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/registerpointsview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/registersview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/registersview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/watchpointsview.mm",
MAME_DIR .. "src/osd/modules/debugger/osx/watchpointsview.h",
MAME_DIR .. "src/osd/modules/debugger/osx/debugosx.h",
}
end
files {
MAME_DIR .. "src/osd/sdl/osdsdl.h",
MAME_DIR .. "src/osd/sdl/sdlprefix.h",
MAME_DIR .. "src/osd/sdl/sdlmain.cpp",
MAME_DIR .. "src/osd/osdepend.h",
MAME_DIR .. "src/osd/sdl/video.cpp",
MAME_DIR .. "src/osd/sdl/window.cpp",
MAME_DIR .. "src/osd/sdl/window.h",
MAME_DIR .. "src/osd/modules/osdwindow.cpp",
MAME_DIR .. "src/osd/modules/osdwindow.h",
MAME_DIR .. "src/osd/modules/render/drawsdl.cpp",
}
files {
MAME_DIR .. "src/osd/modules/render/draw13.cpp",
MAME_DIR .. "src/osd/modules/render/blit13.h",
}
project ("ocore_" .. _OPTIONS["osd"])
targetsubdir(_OPTIONS["target"] .."_" .. _OPTIONS["subtarget"])
uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
kind (LIBTYPE)
removeflags {
"SingleOutputDir",
}
dofile("sdl_cfg.lua")
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/sdl",
}
files {
MAME_DIR .. "src/osd/osdcore.cpp",
MAME_DIR .. "src/osd/osdcore.h",
MAME_DIR .. "src/osd/osdfile.h",
MAME_DIR .. "src/osd/strconv.cpp",
MAME_DIR .. "src/osd/strconv.h",
MAME_DIR .. "src/osd/osdsync.cpp",
MAME_DIR .. "src/osd/osdsync.h",
MAME_DIR .. "src/osd/modules/osdmodule.cpp",
MAME_DIR .. "src/osd/modules/osdmodule.h",
MAME_DIR .. "src/osd/modules/lib/osdlib_" .. SDLOS_TARGETOS .. ".cpp",
MAME_DIR .. "src/osd/modules/lib/osdlib.h",
}
if BASE_TARGETOS=="unix" then
files {
MAME_DIR .. "src/osd/modules/file/posixdir.cpp",
MAME_DIR .. "src/osd/modules/file/posixfile.cpp",
MAME_DIR .. "src/osd/modules/file/posixfile.h",
MAME_DIR .. "src/osd/modules/file/posixptty.cpp",
MAME_DIR .. "src/osd/modules/file/posixsocket.cpp",
}
elseif BASE_TARGETOS=="win32" then
includedirs {
MAME_DIR .. "src/osd/windows",
}
files {
MAME_DIR .. "src/osd/modules/file/windir.cpp",
MAME_DIR .. "src/osd/modules/file/winfile.cpp",
MAME_DIR .. "src/osd/modules/file/winfile.h",
MAME_DIR .. "src/osd/modules/file/winptty.cpp",
MAME_DIR .. "src/osd/modules/file/winsocket.cpp",
MAME_DIR .. "src/osd/windows/winutil.cpp", -- FIXME put the necessary functions somewhere more appropriate
}
else
files {
MAME_DIR .. "src/osd/modules/file/stdfile.cpp",
}
end