- build the code with source and execution charset set to utf-8 (required
for unicode chars in the source code)
- Example/culebra/linenoise.hpp requires being build with UNICODE on windows
The WIN32 part of that code actually is written against wchar support
only (e.g. wsprintf, wcstol, ...); but some pieces requires the UNICODE def
being set explicitely (e.g. GetEnvironmentVariable).
- don't build lint and language subfolders on windows at all (for now)