jade/SDL2/pong/sdl2.inc
2013-11-10 16:29:35 -05:00

34 lines
872 B
C++

#ifdef _WIN32
#include "SDL2\SDL.h"
#include "SDL2\SDL_image.h"
#include "SDL2\SDL_mixer.h"
#include "SDL2\SDL_ttf.h"
#else
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_mixer.h>
#include <SDL_ttf.h>
#endif
typedef SDL_Window* PWINDOW;
typedef SDL_Surface* PSURFACE;
typedef SDL_Renderer* PRENDERER;
typedef SDL_Event EVENT;
typedef SDL_Rect RECT;
#define SetRenderDrawColor SDL_SetRenderDrawColor
#define RenderClear SDL_RenderClear
#define RenderDrawRect SDL_RenderDrawRect
#define RenderFillRect SDL_RenderFillRect
#define RenderDrawLine SDL_RenderDrawLine
#define RenderPresent SDL_RenderPresent
#define Delay SDL_Delay
#define Quit SDL_Quit
#define CreateWindow SDL_CreateWindow
#define CreateRenderer SDL_CreateRenderer
#define PollEvent SDL_PollEvent
#define KEYDOWN SDL_KEYDOWN
#define KEYUP SDL_KEYUP
#define Init SDL_Init
#define Rect SDL_Rect