// // Search/navigation functions for Mini-XML, a small XML file parsing library. // // https://www.msweet.org/mxml // // Copyright © 2003-2024 by Michael R Sweet. // // Licensed under Apache License v2.0. See the file "LICENSE" for more // information. // #include "mxml-private.h" // // 'mxmlFindElement()' - Find the named element. // // The search is constrained by the name, attribute name, and value; any // `NULL` names or values are treated as wildcards, so different kinds of // searches can be implemented by looking for all elements of a given name // or all elements with a specific attribute. The descend argument determines // whether the search descends into child nodes; normally you will use // `MXML_DESCEND_FIRST` for the initial search and `MXML_NO_DESCEND` // to find additional direct descendents of the node. The top node argument // constrains the search to a particular node's children. // mxml_node_t * // O - Element node or `NULL` mxmlFindElement(mxml_node_t *node, // I - Current node mxml_node_t *top, // I - Top node const char *element, // I - Element name or `NULL` for any const char *attr, // I - Attribute name, or `NULL` for none const char *value, // I - Attribute value, or `NULL` for any int descend) // I - Descend into tree - `MXML_DESCEND`, `MXML_NO_DESCEND`, or `MXML_DESCEND_FIRST` { const char *temp; // Current attribute value // Range check input... if (!node || !top || (!attr && value)) return (NULL); // Start with the next node... node = mxmlWalkNext(node, top, descend); // Loop until we find a matching element... while (node != NULL) { // See if this node matches... if (node->type == MXML_TYPE_ELEMENT && node->value.element.name && (!element || !strcmp(node->value.element.name, element))) { // See if we need to check for an attribute... if (!attr) return (node); // No attribute search, return it... // Check for the attribute... if ((temp = mxmlElementGetAttr(node, attr)) != NULL) { // OK, we have the attribute, does it match? if (!value || !strcmp(value, temp)) return (node); // Yes, return it... } } // No match, move on to the next node... if (descend == MXML_DESCEND) node = mxmlWalkNext(node, top, MXML_DESCEND); else node = node->next; } return (NULL); } // // 'mxmlFindPath()' - Find a node with the given path. // // The "path" is a slash-separated list of element names. The name "*" is // considered a wildcard for one or more levels of elements. For example, // "foo/one/two", "bar/two/one", "*\/one", and so forth. // // The first child node of the found node is returned if the given node has // children and the first child is a value node. // mxml_node_t * // O - Found node or `NULL` mxmlFindPath(mxml_node_t *top, // I - Top node const char *path) // I - Path to element { mxml_node_t *node; // Current node char element[256]; // Current element name const char *pathsep; // Separator in path int descend; // mxmlFindElement option // Range check input... if (!top || !path || !*path) return (NULL); // Search each element in the path... node = top; while (*path) { // Handle wildcards... if (!strncmp(path, "*/", 2)) { path += 2; descend = MXML_DESCEND; } else { descend = MXML_DESCEND_FIRST; } // Get the next element in the path... if ((pathsep = strchr(path, '/')) == NULL) pathsep = path + strlen(path); if (pathsep == path || (size_t)(pathsep - path) >= sizeof(element)) return (NULL); memcpy(element, path, pathsep - path); element[pathsep - path] = '\0'; if (*pathsep) path = pathsep + 1; else path = pathsep; // Search for the element... if ((node = mxmlFindElement(node, node, element, NULL, NULL, descend)) == NULL) return (NULL); } // If we get this far, return the node or its first child... if (node->child && node->child->type != MXML_TYPE_ELEMENT) return (node->child); else return (node); } // // 'mxmlWalkNext()' - Walk to the next logical node in the tree. // // The descend argument controls whether the first child is considered // to be the next node. The top node argument constrains the walk to // the node's children. // mxml_node_t * // O - Next node or `NULL` mxmlWalkNext(mxml_node_t *node, // I - Current node mxml_node_t *top, // I - Top node int descend) // I - Descend into tree - `MXML_DESCEND`, `MXML_NO_DESCEND`, or `MXML_DESCEND_FIRST` { if (!node) { return (NULL); } else if (node->child && descend) { return (node->child); } else if (node == top) { return (NULL); } else if (node->next) { return (node->next); } else if (node->parent && node->parent != top) { node = node->parent; while (!node->next) { if (node->parent == top || !node->parent) return (NULL); else node = node->parent; } return (node->next); } else { return (NULL); } } // // 'mxmlWalkPrev()' - Walk to the previous logical node in the tree. // // The descend argument controls whether the previous node's last child // is considered to be the previous node. The top node argument constrains // the walk to the node's children. // mxml_node_t * // O - Previous node or `NULL` mxmlWalkPrev(mxml_node_t *node, // I - Current node mxml_node_t *top, // I - Top node int descend) // I - Descend into tree - `MXML_DESCEND`, `MXML_NO_DESCEND`, or `MXML_DESCEND_FIRST` { if (!node || node == top) { return (NULL); } else if (node->prev) { if (node->prev->last_child && descend) { // Find the last child under the previous node... node = node->prev->last_child; while (node->last_child) node = node->last_child; return (node); } else { return (node->prev); } } else if (node->parent != top) { return (node->parent); } else { return (NULL); } }