/* * "$Id$" * * Search/navigation functions for Mini-XML, a small XML-like file * parsing library. * * Copyright 2003-2010 by Michael R Sweet. * * These coded instructions, statements, and computer programs are the * property of Michael R Sweet and are protected by Federal copyright * law. Distribution and use rights are outlined in the file "COPYING" * which should have been included with this file. If this file is * missing or damaged, see the license at: * * http://www.minixml.org/ * * Contents: * * mxmlFindElement() - Find the named element. * mxmlWalkNext() - Walk to the next logical node in the tree. * mxmlWalkPrev() - Walk to the previous logical node in the tree. */ /* * Include necessary headers... */ #include "config.h" #include "mxml.h" /* * 'mxmlFindElement()' - Find the named element. * * The search is constrained by the name, attribute name, and value; any * NULL names or values are treated as wildcards, so different kinds of * searches can be implemented by looking for all elements of a given name * or all elements with a specific attribute. The descend argument determines * whether the search descends into child nodes; normally you will use * MXML_DESCEND_FIRST for the initial search and MXML_NO_DESCEND to find * additional direct descendents of the node. The top node argument * constrains the search to a particular node's children. */ mxml_node_t * /* O - Element node or NULL */ mxmlFindElement(mxml_node_t *node, /* I - Current node */ mxml_node_t *top, /* I - Top node */ const char *name, /* I - Element name or NULL for any */ const char *attr, /* I - Attribute name, or NULL for none */ const char *value, /* I - Attribute value, or NULL for any */ int descend) /* I - Descend into tree - MXML_DESCEND, MXML_NO_DESCEND, or MXML_DESCEND_FIRST */ { const char *temp; /* Current attribute value */ /* * Range check input... */ if (!node || !top || (!attr && value)) return (NULL); /* * Start with the next node... */ node = mxmlWalkNext(node, top, descend); /* * Loop until we find a matching element... */ while (node != NULL) { /* * See if this node matches... */ if (node->type == MXML_ELEMENT && node->value.element.name && (!name || !strcmp(node->value.element.name, name))) { /* * See if we need to check for an attribute... */ if (!attr) return (node); /* No attribute search, return it... */ /* * Check for the attribute... */ if ((temp = mxmlElementGetAttr(node, attr)) != NULL) { /* * OK, we have the attribute, does it match? */ if (!value || !strcmp(value, temp)) return (node); /* Yes, return it... */ } } /* * No match, move on to the next node... */ if (descend == MXML_DESCEND) node = mxmlWalkNext(node, top, MXML_DESCEND); else node = node->next; } return (NULL); } /* * 'mxmlWalkNext()' - Walk to the next logical node in the tree. * * The descend argument controls whether the first child is considered * to be the next node. The top node argument constrains the walk to * the node's children. */ mxml_node_t * /* O - Next node or NULL */ mxmlWalkNext(mxml_node_t *node, /* I - Current node */ mxml_node_t *top, /* I - Top node */ int descend) /* I - Descend into tree - MXML_DESCEND, MXML_NO_DESCEND, or MXML_DESCEND_FIRST */ { if (!node) return (NULL); else if (node->child && descend) return (node->child); else if (node == top) return (NULL); else if (node->next) return (node->next); else if (node->parent && node->parent != top) { node = node->parent; while (!node->next) if (node->parent == top || !node->parent) return (NULL); else node = node->parent; return (node->next); } else return (NULL); } /* * 'mxmlWalkPrev()' - Walk to the previous logical node in the tree. * * The descend argument controls whether the previous node's last child * is considered to be the previous node. The top node argument constrains * the walk to the node's children. */ mxml_node_t * /* O - Previous node or NULL */ mxmlWalkPrev(mxml_node_t *node, /* I - Current node */ mxml_node_t *top, /* I - Top node */ int descend) /* I - Descend into tree - MXML_DESCEND, MXML_NO_DESCEND, or MXML_DESCEND_FIRST */ { if (!node || node == top) return (NULL); else if (node->prev) { if (node->prev->last_child && descend) { /* * Find the last child under the previous node... */ node = node->prev->last_child; while (node->last_child) node = node->last_child; return (node); } else return (node->prev); } else if (node->parent != top) return (node->parent); else return (NULL); } /* * End of "$Id$". */