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<CENTER><A HREF="#CONTENTS"><H1>Documentation</H1></A><BR>
</CENTER>
<HR>
<H1 ALIGN="CENTER"><A NAME="CONTENTS">Table of Contents</A></H1>
<BR>
<BR><B><A HREF="#INTRO">Introduction</A></B>
<BR>
<BR><B><A HREF="#INSTALL">1 - Building and Installing Mini-XML</A></B>
<BR>
<BR><B><A HREF="#BASICS">2 - Getting Started with Mini-XML</A></B>
<BR>
<BR><B><A HREF="#ADVANCED">3 - More Mini-XML Programming Techniques</A></B>
<BR>
<BR><B><A HREF="#MXMLDOC">3 - Using the mxmldoc Utility</A></B>
<BR>
<BR><B><A HREF="#LICENSE">A - GNU Library General Public License</A></B>
<BR>
<BR><B><A HREF="#RELNOTES">B - Release Notes</A></B>
<UL>
<LI><A HREF="#7_1">Changes in Mini-XML 2.0</A></LI>
<LI><A HREF="#7_2">Changes in Mini-XML 1.3</A></LI>
<LI><A HREF="#7_3">Changes in Mini-XML 1.2</A></LI>
<LI><A HREF="#7_4">Changes in Mini-XML 1.1.2</A></LI>
<LI><A HREF="#7_5">Changes in Mini-XML 1.1.1</A></LI>
<LI><A HREF="#7_6">Changes in Mini-XML 1.1</A></LI>
<LI><A HREF="#7_7">Changes in Mini-XML 1.0</A></LI>
<LI><A HREF="#7_8">Changes in Mini-XML 0.93</A></LI>
<LI><A HREF="#7_9">Changes in Mini-XML 0.92</A></LI>
<LI><A HREF="#7_10">Changes in Mini-XML 0.91</A></LI>
<LI><A HREF="#7_11">Changes in Mini-XML 0.9</A></LI>
</UL>
<B><A HREF="#REFERENCE">C - Library Reference</A></B>
<UL>
<LI><A HREF="#8_1">Contents</A></LI>
<LI><A HREF="#_enumerations">Enumerations</A></LI>
<UL>
<LI><A HREF="#mxml_type_e">mxml_type_e</A></LI>
</UL>
<LI><A HREF="#_functions">Functions</A></LI>
<UL>
<LI><A HREF="#mxmlAdd">mxmlAdd()</A></LI>
<LI><A HREF="#mxmlDelete">mxmlDelete()</A></LI>
<LI><A HREF="#mxmlElementGetAttr">mxmlElementGetAttr()</A></LI>
<LI><A HREF="#mxmlElementSetAttr">mxmlElementSetAttr()</A></LI>
<LI><A HREF="#mxmlEntityGetName">mxmlEntityGetName()</A></LI>
<LI><A HREF="#mxmlEntityGetValue">mxmlEntityGetValue()</A></LI>
<LI><A HREF="#mxmlFindElement">mxmlFindElement()</A></LI>
<LI><A HREF="#mxmlLoadFile">mxmlLoadFile()</A></LI>
<LI><A HREF="#mxmlLoadString">mxmlLoadString()</A></LI>
<LI><A HREF="#mxmlNewElement">mxmlNewElement()</A></LI>
<LI><A HREF="#mxmlNewInteger">mxmlNewInteger()</A></LI>
<LI><A HREF="#mxmlNewOpaque">mxmlNewOpaque()</A></LI>
<LI><A HREF="#mxmlNewReal">mxmlNewReal()</A></LI>
<LI><A HREF="#mxmlNewText">mxmlNewText()</A></LI>
<LI><A HREF="#mxmlNewTextf">mxmlNewTextf()</A></LI>
<LI><A HREF="#mxmlRemove">mxmlRemove()</A></LI>
<LI><A HREF="#mxmlSaveAllocString">mxmlSaveAllocString()</A></LI>
<LI><A HREF="#mxmlSaveFile">mxmlSaveFile()</A></LI>
<LI><A HREF="#mxmlSaveString">mxmlSaveString()</A></LI>
<LI><A HREF="#mxmlSetElement">mxmlSetElement()</A></LI>
<LI><A HREF="#mxmlSetErrorCallback">mxmlSetErrorCallback()</A></LI>
<LI><A HREF="#mxmlSetInteger">mxmlSetInteger()</A></LI>
<LI><A HREF="#mxmlSetOpaque">mxmlSetOpaque()</A></LI>
<LI><A HREF="#mxmlSetReal">mxmlSetReal()</A></LI>
<LI><A HREF="#mxmlSetText">mxmlSetText()</A></LI>
<LI><A HREF="#mxmlSetTextf">mxmlSetTextf()</A></LI>
<LI><A HREF="#mxmlWalkNext">mxmlWalkNext()</A></LI>
<LI><A HREF="#mxmlWalkPrev">mxmlWalkPrev()</A></LI>
</UL>
<LI><A HREF="#_structures">Structures</A></LI>
<UL>
<LI><A HREF="#mxml_attr_s">mxml_attr_s</A></LI>
<LI><A HREF="#mxml_node_s">mxml_node_s</A></LI>
<LI><A HREF="#mxml_text_s">mxml_text_s</A></LI>
<LI><A HREF="#mxml_value_s">mxml_value_s</A></LI>
</UL>
<LI><A HREF="#_types">Types</A></LI>
<UL>
<LI><A HREF="#mxml_attr_t">mxml_attr_t</A></LI>
<LI><A HREF="#mxml_element_t">mxml_element_t</A></LI>
<LI><A HREF="#mxml_node_t">mxml_node_t</A></LI>
<LI><A HREF="#mxml_text_t">mxml_text_t</A></LI>
<LI><A HREF="#mxml_type_t">mxml_type_t</A></LI>
<LI><A HREF="#mxml_value_t">mxml_value_t</A></LI>
</UL>
<LI><A HREF="#_unions">Unions</A></LI>
<UL>
<LI><A HREF="#mxml_value_u">mxml_value_u</A></LI>
</UL>
</UL>
<HR>
<H1 align="right"><A name="INTRO">Introduction</A></H1>
<HR>
<H1 align="right"><A name="INSTALL">1 - Building and Installing Mini-XML</A>
</H1>
<HR>
<H1 align="right"><A name="BASICS">2 - Getting Started with Mini-XML</A></H1>
<HR>
<H1 align="right"><A name="ADVANCED">3 - More Mini-XML Programming
Techniques</A></H1>
<HR>
<H1 align="right"><A name="MXMLDOC">3 - Using the mxmldoc Utility</A></H1>
<P>This chapter describes how to use the <TT>mxmldoc(1)</TT> utility
that comes with Mini-XML to automatically generate documentation for
your programs.</P>
<HR>
<H1 align="right"><A name="LICENSE">A - GNU Library General Public
License</A></H1>
<P align="center">Version 2, June 1991
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FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.</P>
<P align="center"><BIG>END OF TERMS AND CONDITIONS</BIG></P>
<HR>
<H1 align="right"><A name="RELNOTES">B - Release Notes</A></H1>
<H2><A NAME="7_1">Changes in Mini-XML 2.0</A></H2>
<UL>
<LI>Changed the whitespace callback interface to return strings instead
of a single character, allowing for greater control over the formatting
of XML files written using Mini-XML. THIS CHANGE WILL REQUIRE CHANGES
TO YOUR CODE IF YOU USE WHITESPACE CALLBACKS.</LI>
<LI>The mxmldoc utility is now capable of documenting C++ classes,
functions, and structures, and correctly handles C++ comments.</LI>
<LI>Added new modular tests for mxmldoc.</LI>
<LI>Updated the mxmldoc output to be more compatible with embedding in
manuals produced with HTMLDOC.</LI>
<LI>The makefile incorrectly included a &quot;/&quot; separator between the
destination path and install path. This caused problems when building
and installing with MingW.</LI>
</UL>
<H2><A NAME="7_2">Changes in Mini-XML 1.3</A></H2>
<UL>
<LI>Fixes for mxmldoc.</LI>
<LI>Added support for reading standard HTML entity names.</LI>
<LI>mxmlLoadString/File() did not decode character entities in element
names, attribute names, or attribute values.</LI>
<LI>mxmlLoadString/File() would crash when loading non- conformant XML
data under an existing parent (top) node.</LI>
<LI>Fixed several bugs in the mxmldoc utility.</LI>
<LI>Added new error callback function to catch a variety of errors and
log them to someplace other than stderr.</LI>
<LI>The mxmlElementSetAttr() function now allows for NULL attribute
values.</LI>
<LI>The load and save functions now properly handle quoted element and
attribute name strings properly, e.g. for !DOCTYPE declarations.</LI>
</UL>
<H2><A NAME="7_3">Changes in Mini-XML 1.2</A></H2>
<UL>
<LI>Added new &quot;set&quot; methods to set the value of a node.</LI>
<LI>Added new formatted text methods mxmlNewTextf() and mxmlSetTextf()
to create/set a text node value using printf-style formats.</LI>
<LI>Added new standard callbacks for use with the mxmlLoad functions.</LI>
<LI>Updated the HTML documentation to include examples of the walk and
load function output.</LI>
<LI>Added --with/without-ansi configure option to control the strdup()
function check.</LI>
<LI>Added --with/without-snprintf configure option to control the
snprintf() and vsnprintf() function checks.</LI>
</UL>
<H2><A NAME="7_4">Changes in Mini-XML 1.1.2</A></H2>
<UL>
<LI>The mxml(3) man page wasn't updated for the string functions.</LI>
<LI>mxmlSaveString() returned the wrong number of characters.</LI>
<LI>mxml_add_char() updated the buffer pointer in the wrong place.</LI>
</UL>
<H2><A NAME="7_5">Changes in Mini-XML 1.1.1</A></H2>
<UL>
<LI>The private mxml_add_ch() function did not update the
start-of-buffer pointer which could cause a crash when using
mxmlSaveString().</LI>
<LI>The private mxml_write_ws() function called putc() instead of using
the proper callback which could cause a crash when using
mxmlSaveString().</LI>
<LI>Added a mxmlSaveAllocString() convenience function for saving an XML
node tree to an allocated string.</LI>
</UL>
<H2><A NAME="7_6">Changes in Mini-XML 1.1</A></H2>
<UL>
<LI>The mxmlLoadFile() function now uses dynamically allocated string
buffers for element names, attribute names, and attribute values.
Previously they were capped at 16383, 255, and 255 bytes, respectively.</LI>
<LI>Added a new mxmlLoadString() function for loading an XML node tree
from a string.</LI>
<LI>Added a new mxmlSaveString() function for saving an XML node tree to
a string.</LI>
<LI>Add emulation of strdup() if the local platform does not provide the
function.</LI>
</UL>
<H2><A NAME="7_7">Changes in Mini-XML 1.0</A></H2>
<UL>
<LI>The mxmldoc program now handles function arguments, structures,
unions, enumerations, classes, and typedefs properly.</LI>
<LI>Documentation provided via mxmldoc and more in-line comments in the
code.</LI>
<LI>Added man pages and packaging files.</LI>
</UL>
<H2><A NAME="7_8">Changes in Mini-XML 0.93</A></H2>
<UL>
<LI>New mxmldoc example program that is also used to create and update
code documentation using XML and produce HTML reference pages.</LI>
<LI>Added mxmlAdd() and mxmlRemove() functions to add and remove nodes
from a tree. This provides more flexibility over where the nodes are
inserted and allows nodes to be moved within the tree as needed.</LI>
<LI>mxmlLoadFile() now correctly handles comments.</LI>
<LI>mxmlLoadFile() now supports the required &quot;gt&quot;, &quot;quot&quot;, and &quot;nbsp&quot;
character entities.</LI>
<LI>mxmlSaveFile() now uses newlines as whitespace when valid to do so.</LI>
<LI>mxmlFindElement() now also takes attribute name and attribute value
string arguments to limit the search to specific elements with
attributes and/or values.</LI>
NULL pointers can be used as &quot;wildcards&quot;.
<LI>Added uninstall target to makefile, and auto-reconfig if Makefile.in
or configure.in are changed.</LI>
<LI>mxmlFindElement(), mxmlWalkNext(), and mxmlWalkPrev() now all
provide &quot;descend&quot; arguments to control whether they descend into child
nodes in the tree.</LI>
<LI>Fixed some whitespace issues in mxmlLoadFile().</LI>
<LI>Fixed Unicode output and whitespace issues in mxmlSaveFile().</LI>
<LI>mxmlSaveFile() now supports a whitespace callback to provide more
human-readable XML output under program control.</LI>
</UL>
<H2><A NAME="7_9">Changes in Mini-XML 0.92</A></H2>
<UL>
<LI>mxmlSaveFile() didn't return a value on success.</LI>
</UL>
<H2><A NAME="7_10">Changes in Mini-XML 0.91</A></H2>
<UL>
<LI>mxmlWalkNext() would go into an infinite loop.</LI>
</UL>
<H2><A NAME="7_11">Changes in Mini-XML 0.9</A></H2>
<UL>
<LI>Initial public release.</LI>
</UL>
<HR>
<H1 align="right"><A name="REFERENCE">C - Library Reference</A></H1>
<H2><A NAME="8_1">Contents</A></H2>
<UL>
<LI><A href="#_enumerations">Enumerations</A></LI>
<LI><A href="#_functions">Functions</A></LI>
<LI><A href="#_structures">Structures</A></LI>
<LI><A href="#_types">Types</A></LI>
<LI><A href="#_unions">Unions</A></LI>
</UL>
<!-- NEW PAGE -->
<H2><A name="_enumerations">Enumerations</A></H2>
<UL>
<LI><A href="#mxml_type_e"><TT>mxml_type_e</TT></A></LI>
</UL>
<!-- NEW PAGE -->
<H3><A name="mxml_type_e">mxml_type_e</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>The XML node type.</P>
<H4>Values</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>MXML_ELEMENT</TT></TD><TD>XML element with attributes</TD></TR>
<TR><TD><TT>MXML_INTEGER</TT></TD><TD>Integer value</TD></TR>
<TR><TD><TT>MXML_OPAQUE</TT></TD><TD>Opaque string</TD></TR>
<TR><TD><TT>MXML_REAL</TT></TD><TD>Real value</TD></TR>
<TR><TD><TT>MXML_TEXT</TT></TD><TD>Text fragment</TD></TR>
</TABLE>
<!-- NEW PAGE -->
<H2><A name="_functions">Functions</A></H2>
<UL>
<LI><A href="#mxmlAdd"><TT>mxmlAdd()</TT></A></LI>
<LI><A href="#mxmlDelete"><TT>mxmlDelete()</TT></A></LI>
<LI><A href="#mxmlElementGetAttr"><TT>mxmlElementGetAttr()</TT></A></LI>
<LI><A href="#mxmlElementSetAttr"><TT>mxmlElementSetAttr()</TT></A></LI>
<LI><A href="#mxmlEntityGetName"><TT>mxmlEntityGetName()</TT></A></LI>
<LI><A href="#mxmlEntityGetValue"><TT>mxmlEntityGetValue()</TT></A></LI>
<LI><A href="#mxmlFindElement"><TT>mxmlFindElement()</TT></A></LI>
<LI><A href="#mxmlLoadFile"><TT>mxmlLoadFile()</TT></A></LI>
<LI><A href="#mxmlLoadString"><TT>mxmlLoadString()</TT></A></LI>
<LI><A href="#mxmlNewElement"><TT>mxmlNewElement()</TT></A></LI>
<LI><A href="#mxmlNewInteger"><TT>mxmlNewInteger()</TT></A></LI>
<LI><A href="#mxmlNewOpaque"><TT>mxmlNewOpaque()</TT></A></LI>
<LI><A href="#mxmlNewReal"><TT>mxmlNewReal()</TT></A></LI>
<LI><A href="#mxmlNewText"><TT>mxmlNewText()</TT></A></LI>
<LI><A href="#mxmlNewTextf"><TT>mxmlNewTextf()</TT></A></LI>
<LI><A href="#mxmlRemove"><TT>mxmlRemove()</TT></A></LI>
<LI><A href="#mxmlSaveAllocString"><TT>mxmlSaveAllocString()</TT></A></LI>
<LI><A href="#mxmlSaveFile"><TT>mxmlSaveFile()</TT></A></LI>
<LI><A href="#mxmlSaveString"><TT>mxmlSaveString()</TT></A></LI>
<LI><A href="#mxmlSetElement"><TT>mxmlSetElement()</TT></A></LI>
<LI><A href="#mxmlSetErrorCallback"><TT>mxmlSetErrorCallback()</TT></A></LI>
<LI><A href="#mxmlSetInteger"><TT>mxmlSetInteger()</TT></A></LI>
<LI><A href="#mxmlSetOpaque"><TT>mxmlSetOpaque()</TT></A></LI>
<LI><A href="#mxmlSetReal"><TT>mxmlSetReal()</TT></A></LI>
<LI><A href="#mxmlSetText"><TT>mxmlSetText()</TT></A></LI>
<LI><A href="#mxmlSetTextf"><TT>mxmlSetTextf()</TT></A></LI>
<LI><A href="#mxmlWalkNext"><TT>mxmlWalkNext()</TT></A></LI>
<LI><A href="#mxmlWalkPrev"><TT>mxmlWalkPrev()</TT></A></LI>
</UL>
<!-- NEW PAGE -->
<H3><A name="mxmlAdd">mxmlAdd()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Add a node to a tree. Adds the specified node to the parent. If the
child argument is not NULL, puts the new node before or after the
specified child depending on the value of the where argument. If the
child argument is NULL, puts the new node at the beginning of the child
list (MXML_ADD_BEFORE) or at the end of the child list
(MXML_ADD_AFTER). The constant MXML_ADD_TO_PARENT can be used to
specify a NULL child pointer.</P>
<H4>Syntax</H4>
<PRE>
void
mxmlAdd(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
int where,
<A href="#mxml_node_t">mxml_node_t</A> * child,
<A href="#mxml_node_t">mxml_node_t</A> * node);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node</TD></TR>
<TR><TD><TT>where</TT></TD><TD>Where to add, MXML_ADD_BEFORE or
MXML_ADD_AFTER</TD></TR>
<TR><TD><TT>child</TT></TD><TD>Child node for where or
MXML_ADD_TO_PARENT</TD></TR>
<TR><TD><TT>node</TT></TD><TD>Node to add</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Nothing.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlDelete">mxmlDelete()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Delete a node and all of its children. If the specified node has a
parent, this function first removes the node from its parent using the
mxmlRemove() function.</P>
<H4>Syntax</H4>
<PRE>
void
mxmlDelete(
<A href="#mxml_node_t">mxml_node_t</A> * node);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to delete</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Nothing.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlElementGetAttr">mxmlElementGetAttr()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Get an attribute. This function returns NULL if the node is not an
element or the named attribute does not exist.</P>
<H4>Syntax</H4>
<PRE>
const char *
mxmlElementGetAttr(
<A href="#mxml_node_t">mxml_node_t</A> * node,
const char * name);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Element node</TD></TR>
<TR><TD><TT>name</TT></TD><TD>Name of attribute</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Attribute value or NULL</P>
<!-- NEW PAGE -->
<H3><A name="mxmlElementSetAttr">mxmlElementSetAttr()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set an attribute. If the named attribute already exists, the value of
the attribute is replaced by the new string value. The string value is
copied into the element node. This function does nothing if the node is
not an element.</P>
<H4>Syntax</H4>
<PRE>
void
mxmlElementSetAttr(
<A href="#mxml_node_t">mxml_node_t</A> * node,
const char * name,
const char * value);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Element node</TD></TR>
<TR><TD><TT>name</TT></TD><TD>Name of attribute</TD></TR>
<TR><TD><TT>value</TT></TD><TD>Attribute value</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Nothing.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlEntityGetName">mxmlEntityGetName()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Get the name that corresponds to the character value. If val does not
need to be represented by a named entity, NULL is returned.</P>
<H4>Syntax</H4>
<PRE>
const char *
mxmlEntityGetName(
int val);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>val</TT></TD><TD>Character value</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Entity name or NULL</P>
<!-- NEW PAGE -->
<H3><A name="mxmlEntityGetValue">mxmlEntityGetValue()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Get the character corresponding to a named entity. The entity name
can also be a numeric constant. -1 is returned if the name is not
known.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlEntityGetValue(
const char * name);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>name</TT></TD><TD>Entity name</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Character value or -1 on error</P>
<!-- NEW PAGE -->
<H3><A name="mxmlFindElement">mxmlFindElement()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Find the named element. The search is constrained by the name,
attribute name, and value; any NULL names or values are treated as
wildcards, so different kinds of searches can be implemented by looking
for all elements of a given name or all elements with a specific
attribute. The descend argument determines whether the search descends
into child nodes; normally you will use MXML_DESCEND_FIRST for the
initial search and MXML_NO_DESCEND to find additional direct
descendents of the node. The top node argument constrains the search to
a particular node's children.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlFindElement(
<A href="#mxml_node_t">mxml_node_t</A> * node,
<A href="#mxml_node_t">mxml_node_t</A> * top,
const char * name,
const char * attr,
const char * value,
int descend);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Current node</TD></TR>
<TR><TD><TT>top</TT></TD><TD>Top node</TD></TR>
<TR><TD><TT>name</TT></TD><TD>Element name or NULL for any</TD></TR>
<TR><TD><TT>attr</TT></TD><TD>Attribute name, or NULL for none</TD></TR>
<TR><TD><TT>value</TT></TD><TD>Attribute value, or NULL for any</TD></TR>
<TR><TD><TT>descend</TT></TD><TD>Descend into tree - MXML_DESCEND,
MXML_NO_DESCEND, or MXML_DESCEND_FIRST</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Element node or NULL</P>
<!-- NEW PAGE -->
<H3><A name="mxmlLoadFile">mxmlLoadFile()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Load a file into an XML node tree. The nodes in the specified file
are added to the specified top node. If no top node is provided, the
XML file MUST be well-formed with a single parent node like &lt;?xml&gt; for
the entire file. The callback function returns the value type that
should be used for child nodes. If MXML_NO_CALLBACK is specified then
all child nodes will be either MXML_ELEMENT or MXML_TEXT nodes. The
constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlLoadFile(
<A href="#mxml_node_t">mxml_node_t</A> * top,
FILE * fp,
<A href="#mxml_type_t">mxml_type_t</A> (*cb)(mxml_node_t *node));
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>top</TT></TD><TD>Top node</TD></TR>
<TR><TD><TT>fp</TT></TD><TD>File to read from</TD></TR>
<TR><TD><TT>(*cb)(mxml_node_t *node)</TT></TD><TD>Callback function or
MXML_NO_CALLBACK</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>First node or NULL if the file could not be read.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlLoadString">mxmlLoadString()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Load a string into an XML node tree. The nodes in the specified
string are added to the specified top node. If no top node is provided,
the XML string MUST be well-formed with a single parent node like
&lt;?xml&gt; for the entire string. The callback function returns the value
type that should be used for child nodes. If MXML_NO_CALLBACK is
specified then all child nodes will be either MXML_ELEMENT or MXML_TEXT
nodes. The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlLoadString(
<A href="#mxml_node_t">mxml_node_t</A> * top,
const char * s,
<A href="#mxml_type_t">mxml_type_t</A> (*cb)(mxml_node_t *node));
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>top</TT></TD><TD>Top node</TD></TR>
<TR><TD><TT>s</TT></TD><TD>String to load</TD></TR>
<TR><TD><TT>(*cb)(mxml_node_t *node)</TT></TD><TD>Callback function or
MXML_NO_CALLBACK</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>First node or NULL if the string has errors.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlNewElement">mxmlNewElement()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Create a new element node. The new element node is added to the end
of the specified parent's child list. The constant MXML_NO_PARENT can
be used to specify that the new element node has no parent.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlNewElement(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
const char * name);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node or MXML_NO_PARENT</TD></TR>
<TR><TD><TT>name</TT></TD><TD>Name of element</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>New node</P>
<!-- NEW PAGE -->
<H3><A name="mxmlNewInteger">mxmlNewInteger()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Create a new integer node. The new integer node is added to the end
of the specified parent's child list. The constant MXML_NO_PARENT can
be used to specify that the new integer node has no parent.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlNewInteger(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
int integer);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node or MXML_NO_PARENT</TD></TR>
<TR><TD><TT>integer</TT></TD><TD>Integer value</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>New node</P>
<!-- NEW PAGE -->
<H3><A name="mxmlNewOpaque">mxmlNewOpaque()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Create a new opaque string. The new opaque node is added to the end
of the specified parent's child list. The constant MXML_NO_PARENT can
be used to specify that the new opaque node has no parent. The opaque
string must be nul-terminated and is copied into the new node.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlNewOpaque(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
const char * opaque);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node or MXML_NO_PARENT</TD></TR>
<TR><TD><TT>opaque</TT></TD><TD>Opaque string</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>New node</P>
<!-- NEW PAGE -->
<H3><A name="mxmlNewReal">mxmlNewReal()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Create a new real number node. The new real number node is added to
the end of the specified parent's child list. The constant
MXML_NO_PARENT can be used to specify that the new real number node has
no parent.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlNewReal(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
double real);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node or MXML_NO_PARENT</TD></TR>
<TR><TD><TT>real</TT></TD><TD>Real number value</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>New node</P>
<!-- NEW PAGE -->
<H3><A name="mxmlNewText">mxmlNewText()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Create a new text fragment node. The new text node is added to the
end of the specified parent's child list. The constant MXML_NO_PARENT
can be used to specify that the new text node has no parent. The
whitespace parameter is used to specify whether leading whitespace is
present before the node. The text string must be nul-terminated and is
copied into the new node.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlNewText(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
int whitespace,
const char * string);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node or MXML_NO_PARENT</TD></TR>
<TR><TD><TT>whitespace</TT></TD><TD>1 = leading whitespace, 0 = no
whitespace</TD></TR>
<TR><TD><TT>string</TT></TD><TD>String</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>New node</P>
<!-- NEW PAGE -->
<H3><A name="mxmlNewTextf">mxmlNewTextf()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Create a new formatted text fragment node. The new text node is added
to the end of the specified parent's child list. The constant
MXML_NO_PARENT can be used to specify that the new text node has no
parent. The whitespace parameter is used to specify whether leading
whitespace is present before the node. The format string must be
nul-terminated and is formatted into the new node.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlNewTextf(
<A href="#mxml_node_t">mxml_node_t</A> * parent,
int whitespace,
const char * format,
...);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>parent</TT></TD><TD>Parent node or MXML_NO_PARENT</TD></TR>
<TR><TD><TT>whitespace</TT></TD><TD>1 = leading whitespace, 0 = no
whitespace</TD></TR>
<TR><TD><TT>format</TT></TD><TD>Printf-style frmat string</TD></TR>
<TR><TD><TT>...</TT></TD><TD>Additional args as needed</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>New node</P>
<!-- NEW PAGE -->
<H3><A name="mxmlRemove">mxmlRemove()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Remove a node from its parent. Does not free memory used by the node
- use mxmlDelete() for that. This function does nothing if the node has
no parent.</P>
<H4>Syntax</H4>
<PRE>
void
mxmlRemove(
<A href="#mxml_node_t">mxml_node_t</A> * node);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to remove</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Nothing.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSaveAllocString">mxmlSaveAllocString()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Save an XML node tree to an allocated string. This function returns a
pointer to a string containing the textual representation of the XML
node tree. The string should be freed using the free() function when
you are done with it. NULL is returned if the node would produce an
empty string or if the string cannot be allocated.</P>
<H4>Syntax</H4>
<PRE>
char *
mxmlSaveAllocString(
<A href="#mxml_node_t">mxml_node_t</A> * node,
const char * (*cb)(mxml_node_t *node, int ws));
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to write</TD></TR>
<TR><TD><TT>(*cb)(mxml_node_t *node, int ws)</TT></TD><TD>Whitespace
callback or MXML_NO_CALLBACK</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Allocated string or NULL</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSaveFile">mxmlSaveFile()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Save an XML tree to a file. The callback argument specifies a
function that returns a whitespace character or nul (0) before and
after each element. If MXML_NO_CALLBACK is specified, whitespace will
only be added before MXML_TEXT nodes with leading whitespace and before
attribute names inside opening element tags.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSaveFile(
<A href="#mxml_node_t">mxml_node_t</A> * node,
FILE * fp,
const char * (*cb)(mxml_node_t *node, int ws));
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to write</TD></TR>
<TR><TD><TT>fp</TT></TD><TD>File to write to</TD></TR>
<TR><TD><TT>(*cb)(mxml_node_t *node, int ws)</TT></TD><TD>Whitespace
callback or MXML_NO_CALLBACK</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on error.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSaveString">mxmlSaveString()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Save an XML node tree to a string. This function returns the total
number of bytes that would be required for the string but only copies
(bufsize - 1) characters into the specified buffer.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSaveString(
<A href="#mxml_node_t">mxml_node_t</A> * node,
char * buffer,
int bufsize,
const char * (*cb)(mxml_node_t *node, int ws));
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to write</TD></TR>
<TR><TD><TT>buffer</TT></TD><TD>String buffer</TD></TR>
<TR><TD><TT>bufsize</TT></TD><TD>Size of string buffer</TD></TR>
<TR><TD><TT>(*cb)(mxml_node_t *node, int ws)</TT></TD><TD>Whitespace
callback or MXML_NO_CALLBACK</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Size of string</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetElement">mxmlSetElement()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the name of an element node. The node is not changed if it is not
an element node.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSetElement(
<A href="#mxml_node_t">mxml_node_t</A> * node,
const char * name);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to set</TD></TR>
<TR><TD><TT>name</TT></TD><TD>New name string</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on failure</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetErrorCallback">mxmlSetErrorCallback()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the error message callback.</P>
<H4>Syntax</H4>
<PRE>
void
mxmlSetErrorCallback(
void (*cb)(const char *));
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>(*cb)(const char *)</TT></TD><TD>Error callback function</TD>
</TR>
</TABLE>
<H4>Returns</H4>
<P>Nothing.</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetInteger">mxmlSetInteger()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the value of an integer node. The node is not changed if it is
not an integer node.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSetInteger(
<A href="#mxml_node_t">mxml_node_t</A> * node,
int integer);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to set</TD></TR>
<TR><TD><TT>integer</TT></TD><TD>Integer value</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on failure</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetOpaque">mxmlSetOpaque()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the value of an opaque node. The node is not changed if it is not
an opaque node.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSetOpaque(
<A href="#mxml_node_t">mxml_node_t</A> * node,
const char * opaque);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to set</TD></TR>
<TR><TD><TT>opaque</TT></TD><TD>Opaque string</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on failure</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetReal">mxmlSetReal()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the value of a real number node. The node is not changed if it is
not a real number node.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSetReal(
<A href="#mxml_node_t">mxml_node_t</A> * node,
double real);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to set</TD></TR>
<TR><TD><TT>real</TT></TD><TD>Real number value</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on failure</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetText">mxmlSetText()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the value of a text node. The node is not changed if it is not a
text node.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSetText(
<A href="#mxml_node_t">mxml_node_t</A> * node,
int whitespace,
const char * string);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to set</TD></TR>
<TR><TD><TT>whitespace</TT></TD><TD>1 = leading whitespace, 0 = no
whitespace</TD></TR>
<TR><TD><TT>string</TT></TD><TD>String</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on failure</P>
<!-- NEW PAGE -->
<H3><A name="mxmlSetTextf">mxmlSetTextf()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Set the value of a text node to a formatted string. The node is not
changed if it is not a text node.</P>
<H4>Syntax</H4>
<PRE>
int
mxmlSetTextf(
<A href="#mxml_node_t">mxml_node_t</A> * node,
int whitespace,
const char * format,
...);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Node to set</TD></TR>
<TR><TD><TT>whitespace</TT></TD><TD>1 = leading whitespace, 0 = no
whitespace</TD></TR>
<TR><TD><TT>format</TT></TD><TD>Printf-style format string</TD></TR>
<TR><TD><TT>...</TT></TD><TD>Additional arguments as needed</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>0 on success, -1 on failure</P>
<!-- NEW PAGE -->
<H3><A name="mxmlWalkNext">mxmlWalkNext()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Walk to the next logical node in the tree. The descend argument
controls whether the first child is considered to be the next node. The
top node argument constrains the walk to the node's children.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlWalkNext(
<A href="#mxml_node_t">mxml_node_t</A> * node,
<A href="#mxml_node_t">mxml_node_t</A> * top,
int descend);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Current node</TD></TR>
<TR><TD><TT>top</TT></TD><TD>Top node</TD></TR>
<TR><TD><TT>descend</TT></TD><TD>Descend into tree - MXML_DESCEND,
MXML_NO_DESCEND, or MXML_DESCEND_FIRST</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Next node or NULL</P>
<!-- NEW PAGE -->
<H3><A name="mxmlWalkPrev">mxmlWalkPrev()</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>Walk to the previous logical node in the tree. The descend argument
controls whether the previous node's last child is considered to be the
previous node. The top node argument constrains the walk to the node's
children.</P>
<H4>Syntax</H4>
<PRE>
<A href="#mxml_node_t">mxml_node_t</A> *
mxmlWalkPrev(
<A href="#mxml_node_t">mxml_node_t</A> * node,
<A href="#mxml_node_t">mxml_node_t</A> * top,
int descend);
</PRE>
<H4>Arguments</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>node</TT></TD><TD>Current node</TD></TR>
<TR><TD><TT>top</TT></TD><TD>Top node</TD></TR>
<TR><TD><TT>descend</TT></TD><TD>Descend into tree - MXML_DESCEND,
MXML_NO_DESCEND, or MXML_DESCEND_FIRST</TD></TR>
</TABLE>
<H4>Returns</H4>
<P>Previous node or NULL</P>
<!-- NEW PAGE -->
<H2><A name="_structures">Structures</A></H2>
<UL>
<LI><A href="#mxml_attr_s"><TT>mxml_attr_s</TT></A></LI>
<LI><A href="#mxml_node_s"><TT>mxml_node_s</TT></A></LI>
<LI><A href="#mxml_text_s"><TT>mxml_text_s</TT></A></LI>
<LI><A href="#mxml_value_s"><TT>mxml_value_s</TT></A></LI>
</UL>
<!-- NEW PAGE -->
<H3><A name="mxml_attr_s">mxml_attr_s</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML element attribute value.</P>
<H4>Definition</H4>
<PRE>
struct mxml_attr_s
{
char * name;
char * value;
};
</PRE>
<H4>Members</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>name</TT></TD><TD>Attribute name</TD></TR>
<TR><TD><TT>value</TT></TD><TD>Attribute value</TD></TR>
</TABLE>
<!-- NEW PAGE -->
<H3><A name="mxml_node_s">mxml_node_s</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML node.</P>
<H4>Definition</H4>
<PRE>
struct mxml_node_s
{
struct <A href="#mxml_node_s">mxml_node_s</A> * child;
struct <A href="#mxml_node_s">mxml_node_s</A> * last_child;
struct <A href="#mxml_node_s">mxml_node_s</A> * next;
struct <A href="#mxml_node_s">mxml_node_s</A> * parent;
struct <A href="#mxml_node_s">mxml_node_s</A> * prev;
<A href="#mxml_type_t">mxml_type_t</A> type;
<A href="#mxml_value_t">mxml_value_t</A> value;
};
</PRE>
<H4>Members</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>child</TT></TD><TD>First child node</TD></TR>
<TR><TD><TT>last_child</TT></TD><TD>Last child node</TD></TR>
<TR><TD><TT>next</TT></TD><TD>Next node under same parent</TD></TR>
<TR><TD><TT>parent</TT></TD><TD>Parent node</TD></TR>
<TR><TD><TT>prev</TT></TD><TD>Previous node under same parent</TD></TR>
<TR><TD><TT>type</TT></TD><TD>Node type</TD></TR>
<TR><TD><TT>value</TT></TD><TD>Node value</TD></TR>
</TABLE>
<!-- NEW PAGE -->
<H3><A name="mxml_text_s">mxml_text_s</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML text value.</P>
<H4>Definition</H4>
<PRE>
struct mxml_text_s
{
char * string;
int whitespace;
};
</PRE>
<H4>Members</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>string</TT></TD><TD>Fragment string</TD></TR>
<TR><TD><TT>whitespace</TT></TD><TD>Leading whitespace?</TD></TR>
</TABLE>
<!-- NEW PAGE -->
<H3><A name="mxml_value_s">mxml_value_s</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML element value.</P>
<H4>Definition</H4>
<PRE>
struct mxml_value_s
{
<A href="#mxml_attr_t">mxml_attr_t</A> * attrs;
char * name;
int num_attrs;
};
</PRE>
<H4>Members</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>attrs</TT></TD><TD>Attributes</TD></TR>
<TR><TD><TT>name</TT></TD><TD>Name of element</TD></TR>
<TR><TD><TT>num_attrs</TT></TD><TD>Number of attributes</TD></TR>
</TABLE>
<!-- NEW PAGE -->
<H2><A name="_types">Types</A></H2>
<UL>
<LI><A href="#mxml_attr_t"><TT>mxml_attr_t</TT></A></LI>
<LI><A href="#mxml_element_t"><TT>mxml_element_t</TT></A></LI>
<LI><A href="#mxml_node_t"><TT>mxml_node_t</TT></A></LI>
<LI><A href="#mxml_text_t"><TT>mxml_text_t</TT></A></LI>
<LI><A href="#mxml_type_t"><TT>mxml_type_t</TT></A></LI>
<LI><A href="#mxml_value_t"><TT>mxml_value_t</TT></A></LI>
</UL>
<!-- NEW PAGE -->
<H3><A name="mxml_attr_t">mxml_attr_t</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML element attribute value.</P>
<H4>Definition</H4>
<PRE>
typedef struct <A href="#mxml_attr_s">mxml_attr_s</A> mxml_attr_t;
</PRE>
<!-- NEW PAGE -->
<H3><A name="mxml_element_t">mxml_element_t</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML element value.</P>
<H4>Definition</H4>
<PRE>
typedef struct <A href="#mxml_value_s">mxml_value_s</A> mxml_element_t;
</PRE>
<!-- NEW PAGE -->
<H3><A name="mxml_node_t">mxml_node_t</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML node.</P>
<H4>Definition</H4>
<PRE>
typedef struct <A href="#mxml_node_s">mxml_node_s</A> mxml_node_t;
</PRE>
<!-- NEW PAGE -->
<H3><A name="mxml_text_t">mxml_text_t</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML text value.</P>
<H4>Definition</H4>
<PRE>
typedef struct <A href="#mxml_text_s">mxml_text_s</A> mxml_text_t;
</PRE>
<!-- NEW PAGE -->
<H3><A name="mxml_type_t">mxml_type_t</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>The XML node type.</P>
<H4>Definition</H4>
<PRE>
typedef enum <A href="#mxml_type_e">mxml_type_e</A> mxml_type_t;
</PRE>
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<H3><A name="mxml_value_t">mxml_value_t</A></H3>
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<H4>Description</H4>
<P>An XML node value.</P>
<H4>Definition</H4>
<PRE>
typedef union <A href="#mxml_value_u">mxml_value_u</A> mxml_value_t;
</PRE>
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<H2><A name="_unions">Unions</A></H2>
<UL>
<LI><A href="#mxml_value_u"><TT>mxml_value_u</TT></A></LI>
</UL>
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<H3><A name="mxml_value_u">mxml_value_u</A></H3>
<HR noshade/>
<H4>Description</H4>
<P>An XML node value.</P>
<H4>Definition</H4>
<PRE>
union mxml_value_u
{
<A href="#mxml_element_t">mxml_element_t</A> element;
int integer;
char * opaque;
double real;
<A href="#mxml_text_t">mxml_text_t</A> text;
};
</PRE>
<H4>Members</H4>
<P class="table"></P>
<TABLE align="center" border="1" cellpadding="5" cellspacing="0" width="80%">
<THEAD></THEAD>
<TR bgcolor="#cccccc"><TH>Name</TH><TH>Description</TH></TR>
<TBODY></TBODY>
<TR><TD><TT>element</TT></TD><TD>Element</TD></TR>
<TR><TD><TT>integer</TT></TD><TD>Integer number</TD></TR>
<TR><TD><TT>opaque</TT></TD><TD>Opaque string</TD></TR>
<TR><TD><TT>real</TT></TD><TD>Real number</TD></TR>
<TR><TD><TT>text</TT></TD><TD>Text fragment</TD></TR>
</TABLE>
</BODY>
</HTML>