mxml/mxml.xml
Michael R Sweet 0fd3bd7f33 Optimizations and bug fixes from STR #2:
- mxmlIndexNew() sort algorithm update to eliminate unnecessary
      right-hand recursion.
    - Combine printf() and puts() calls in mxmldoc to reduce the number
      of calls and code size.
    - mxmlSaveFile() now writes Unicode chars with fwrite for potential
      speedup and modest size savings.
    - mxmlEntityAddCallback() now returns an integer status so an app
      knows when it was not possible to add an entity callback.
2004-06-01 20:19:34 +00:00

849 lines
30 KiB
XML

<?xml version="1.0"?>
<mxmldoc>
<function name="mxmlAdd">
<description>Add a node to a tree.
Adds the specified node to the parent. If the child argument is not
NULL, puts the new node before or after the specified child depending
on the value of the where argument. If the child argument is NULL,
puts the new node at the beginning of the child list (MXML_ADD_BEFORE)
or at the end of the child list (MXML_ADD_AFTER). The constant
MXML_ADD_TO_PARENT can be used to specify a NULL child pointer.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node</description>
</argument>
<argument name="where" direction="I">
<type>int</type>
<description>Where to add, MXML_ADD_BEFORE or MXML_ADD_AFTER</description>
</argument>
<argument name="child" direction="I">
<type>mxml_node_t *</type>
<description>Child node for where or MXML_ADD_TO_PARENT</description>
</argument>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to add</description>
</argument>
</function>
<function name="mxmlDelete">
<description>Delete a node and all of its children.
If the specified node has a parent, this function first removes the
node from its parent using the mxmlRemove() function.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to delete</description>
</argument>
</function>
<function name="mxmlElementGetAttr">
<returnvalue>
<type>const char *</type>
<description>Attribute value or NULL</description>
</returnvalue>
<description>Get an attribute.
This function returns NULL if the node is not an element or the
named attribute does not exist.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Element node</description>
</argument>
<argument name="name" direction="I">
<type>const char *</type>
<description>Name of attribute</description>
</argument>
</function>
<function name="mxmlElementSetAttr">
<description>Set an attribute.
If the named attribute already exists, the value of the attribute
is replaced by the new string value. The string value is copied
into the element node. This function does nothing if the node is
not an element.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Element node</description>
</argument>
<argument name="name" direction="I">
<type>const char *</type>
<description>Name of attribute</description>
</argument>
<argument name="value" direction="I">
<type>const char *</type>
<description>Attribute value</description>
</argument>
</function>
<function name="mxmlEntityAddCallback">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Add a callback to convert entities to Unicode.</description>
<argument name="(*cb)(const char *name)" direction="I">
<type>int</type>
<description>Callback function to add</description>
</argument>
</function>
<function name="mxmlEntityGetName">
<returnvalue>
<type>const char *</type>
<description>Entity name or NULL</description>
</returnvalue>
<description>Get the name that corresponds to the character value.
If val does not need to be represented by a named entity, NULL is returned.</description>
<argument name="val" direction="I">
<type>int</type>
<description>Character value</description>
</argument>
</function>
<function name="mxmlEntityGetValue">
<returnvalue>
<type>int</type>
<description>Character value or -1 on error</description>
</returnvalue>
<description>Get the character corresponding to a named entity.
The entity name can also be a numeric constant. -1 is returned if the
name is not known.</description>
<argument name="name" direction="I">
<type>const char *</type>
<description>Entity name</description>
</argument>
</function>
<function name="mxmlEntityRemoveCallback">
<description>Remove a callback.</description>
<argument name="(*cb)(const char *name)" direction="I">
<type>int</type>
<description>Callback function to remove</description>
</argument>
</function>
<function name="mxmlFindElement">
<returnvalue>
<type>mxml_node_t *</type>
<description>Element node or NULL</description>
</returnvalue>
<description>Find the named element.
The search is constrained by the name, attribute name, and value; any
NULL names or values are treated as wildcards, so different kinds of
searches can be implemented by looking for all elements of a given name
or all elements with a specific attribute. The descend argument determines
whether the search descends into child nodes; normally you will use
MXML_DESCEND_FIRST for the initial search and MXML_NO_DESCEND to find
additional direct descendents of the node. The top node argument
constrains the search to a particular node's children.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Current node</description>
</argument>
<argument name="top" direction="I">
<type>mxml_node_t *</type>
<description>Top node</description>
</argument>
<argument name="name" direction="I">
<type>const char *</type>
<description>Element name or NULL for any</description>
</argument>
<argument name="attr" direction="I">
<type>const char *</type>
<description>Attribute name, or NULL for none</description>
</argument>
<argument name="value" direction="I">
<type>const char *</type>
<description>Attribute value, or NULL for any</description>
</argument>
<argument name="descend" direction="I">
<type>int</type>
<description>Descend into tree - MXML_DESCEND, MXML_NO_DESCEND, or MXML_DESCEND_FIRST</description>
</argument>
</function>
<function name="mxmlIndexDelete">
<description>Delete an index.</description>
<argument name="ind" direction="I">
<type>mxml_index_t *</type>
<description>Index to delete</description>
</argument>
</function>
<function name="mxmlIndexEnum">
<returnvalue>
<type>mxml_node_t *</type>
<description>Next node or NULL if there is none</description>
</returnvalue>
<description>Return the next node in the index.
Nodes are returned in the sorted order of the index.</description>
<argument name="ind" direction="I">
<type>mxml_index_t *</type>
<description>Index to enumerate</description>
</argument>
</function>
<function name="mxmlIndexFind">
<returnvalue>
<type>mxml_node_t *</type>
<description>Node or NULL if none found</description>
</returnvalue>
<description>Find the next matching node.
You should call mxmlIndexReset() prior to using this function for
the first time with a particular set of &quot;element&quot; and &quot;value&quot;
strings. Passing NULL for both &quot;element&quot; and &quot;value&quot; is equivalent
to calling mxmlIndexEnum().</description>
<argument name="ind" direction="I">
<type>mxml_index_t *</type>
<description>Index to search</description>
</argument>
<argument name="element" direction="I">
<type>const char *</type>
<description>Element name to find, if any</description>
</argument>
<argument name="value" direction="I">
<type>const char *</type>
<description>Attribute value, if any</description>
</argument>
</function>
<function name="mxmlIndexNew">
<returnvalue>
<type>mxml_index_t *</type>
<description>New index</description>
</returnvalue>
<description>Create a new index.
The index will contain all nodes that contain the named element and/or
attribute. If both &quot;element&quot; and &quot;attr&quot; are NULL, then the index will
contain a sorted list of the elements in the node tree. Nodes are
sorted by element name and optionally by attribute value if the &quot;attr&quot;
argument is not NULL.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>XML node tree</description>
</argument>
<argument name="element" direction="I">
<type>const char *</type>
<description>Element to index or NULL for all</description>
</argument>
<argument name="attr" direction="I">
<type>const char *</type>
<description>Attribute to index or NULL for none</description>
</argument>
</function>
<function name="mxmlIndexReset">
<returnvalue>
<type>mxml_node_t *</type>
<description>First node or NULL if there is none</description>
</returnvalue>
<description>Reset the enumeration/find pointer in the index and
return the first node in the index.
This function should be called prior to using mxmlIndexEnum() or
mxmlIndexFind() for the first time.</description>
<argument name="ind" direction="I">
<type>mxml_index_t *</type>
<description>Index to reset</description>
</argument>
</function>
<function name="mxmlLoadFile">
<returnvalue>
<type>mxml_node_t *</type>
<description>First node or NULL if the file could not be read.</description>
</returnvalue>
<description>Load a file into an XML node tree.
The nodes in the specified file are added to the specified top node.
If no top node is provided, the XML file MUST be well-formed with a
single parent node like &lt;?xml&gt; for the entire file. The callback
function returns the value type that should be used for child nodes.
If MXML_NO_CALLBACK is specified then all child nodes will be either
MXML_ELEMENT or MXML_TEXT nodes.
The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</description>
<argument name="top" direction="I">
<type>mxml_node_t *</type>
<description>Top node</description>
</argument>
<argument name="fp" direction="I">
<type>FILE *</type>
<description>File to read from</description>
</argument>
<argument name="(*cb)(mxml_node_t *node)" direction="I">
<type>mxml_type_t</type>
<description>Callback function or MXML_NO_CALLBACK</description>
</argument>
</function>
<function name="mxmlLoadString">
<returnvalue>
<type>mxml_node_t *</type>
<description>First node or NULL if the string has errors.</description>
</returnvalue>
<description>Load a string into an XML node tree.
The nodes in the specified string are added to the specified top node.
If no top node is provided, the XML string MUST be well-formed with a
single parent node like &lt;?xml&gt; for the entire string. The callback
function returns the value type that should be used for child nodes.
If MXML_NO_CALLBACK is specified then all child nodes will be either
MXML_ELEMENT or MXML_TEXT nodes.
The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</description>
<argument name="top" direction="I">
<type>mxml_node_t *</type>
<description>Top node</description>
</argument>
<argument name="s" direction="I">
<type>const char *</type>
<description>String to load</description>
</argument>
<argument name="(*cb)(mxml_node_t *node)" direction="I">
<type>mxml_type_t</type>
<description>Callback function or MXML_NO_CALLBACK</description>
</argument>
</function>
<function name="mxmlNewElement">
<returnvalue>
<type>mxml_node_t *</type>
<description>New node</description>
</returnvalue>
<description>Create a new element node.
The new element node is added to the end of the specified parent's child
list. The constant MXML_NO_PARENT can be used to specify that the new
element node has no parent.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node or MXML_NO_PARENT</description>
</argument>
<argument name="name" direction="I">
<type>const char *</type>
<description>Name of element</description>
</argument>
</function>
<function name="mxmlNewInteger">
<returnvalue>
<type>mxml_node_t *</type>
<description>New node</description>
</returnvalue>
<description>Create a new integer node.
The new integer node is added to the end of the specified parent's child
list. The constant MXML_NO_PARENT can be used to specify that the new
integer node has no parent.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node or MXML_NO_PARENT</description>
</argument>
<argument name="integer" direction="I">
<type>int</type>
<description>Integer value</description>
</argument>
</function>
<function name="mxmlNewOpaque">
<returnvalue>
<type>mxml_node_t *</type>
<description>New node</description>
</returnvalue>
<description>Create a new opaque string.
The new opaque node is added to the end of the specified parent's child
list. The constant MXML_NO_PARENT can be used to specify that the new
opaque node has no parent. The opaque string must be nul-terminated and
is copied into the new node.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node or MXML_NO_PARENT</description>
</argument>
<argument name="opaque" direction="I">
<type>const char *</type>
<description>Opaque string</description>
</argument>
</function>
<function name="mxmlNewReal">
<returnvalue>
<type>mxml_node_t *</type>
<description>New node</description>
</returnvalue>
<description>Create a new real number node.
The new real number node is added to the end of the specified parent's
child list. The constant MXML_NO_PARENT can be used to specify that
the new real number node has no parent.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node or MXML_NO_PARENT</description>
</argument>
<argument name="real" direction="I">
<type>double</type>
<description>Real number value</description>
</argument>
</function>
<function name="mxmlNewText">
<returnvalue>
<type>mxml_node_t *</type>
<description>New node</description>
</returnvalue>
<description>Create a new text fragment node.
The new text node is added to the end of the specified parent's child
list. The constant MXML_NO_PARENT can be used to specify that the new
text node has no parent. The whitespace parameter is used to specify
whether leading whitespace is present before the node. The text
string must be nul-terminated and is copied into the new node.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node or MXML_NO_PARENT</description>
</argument>
<argument name="whitespace" direction="I">
<type>int</type>
<description>1 = leading whitespace, 0 = no whitespace</description>
</argument>
<argument name="string" direction="I">
<type>const char *</type>
<description>String</description>
</argument>
</function>
<function name="mxmlNewTextf">
<returnvalue>
<type>mxml_node_t *</type>
<description>New node</description>
</returnvalue>
<description>Create a new formatted text fragment node.
The new text node is added to the end of the specified parent's child
list. The constant MXML_NO_PARENT can be used to specify that the new
text node has no parent. The whitespace parameter is used to specify
whether leading whitespace is present before the node. The format
string must be nul-terminated and is formatted into the new node.</description>
<argument name="parent" direction="I">
<type>mxml_node_t *</type>
<description>Parent node or MXML_NO_PARENT</description>
</argument>
<argument name="whitespace" direction="I">
<type>int</type>
<description>1 = leading whitespace, 0 = no whitespace</description>
</argument>
<argument name="format" direction="I">
<type>const char *</type>
<description>Printf-style frmat string</description>
</argument>
<argument name="..." direction="I">
<type/> <description>Additional args as needed</description>
</argument>
</function>
<function name="mxmlRemove">
<description>Remove a node from its parent.
Does not free memory used by the node - use mxmlDelete() for that.
This function does nothing if the node has no parent.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to remove</description>
</argument>
</function>
<function name="mxmlSaveAllocString">
<returnvalue>
<type>char *</type>
<description>Allocated string or NULL</description>
</returnvalue>
<description>Save an XML node tree to an allocated string.
This function returns a pointer to a string containing the textual
representation of the XML node tree. The string should be freed
using the free() function when you are done with it. NULL is returned
if the node would produce an empty string or if the string cannot be
allocated.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to write</description>
</argument>
<argument name="(*cb)(mxml_node_t *node, int ws)" direction="I">
<type>const char *</type>
<description>Whitespace callback or MXML_NO_CALLBACK</description>
</argument>
</function>
<function name="mxmlSaveFile">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on error.</description>
</returnvalue>
<description>Save an XML tree to a file.
The callback argument specifies a function that returns a whitespace
character or nul (0) before and after each element. If MXML_NO_CALLBACK
is specified, whitespace will only be added before MXML_TEXT nodes
with leading whitespace and before attribute names inside opening
element tags.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to write</description>
</argument>
<argument name="fp" direction="I">
<type>FILE *</type>
<description>File to write to</description>
</argument>
<argument name="(*cb)(mxml_node_t *node, int ws)" direction="I">
<type>const char *</type>
<description>Whitespace callback or MXML_NO_CALLBACK</description>
</argument>
</function>
<function name="mxmlSaveString">
<returnvalue>
<type>int</type>
<description>Size of string</description>
</returnvalue>
<description>Save an XML node tree to a string.
This function returns the total number of bytes that would be
required for the string but only copies (bufsize - 1) characters
into the specified buffer.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to write</description>
</argument>
<argument name="buffer" direction="I">
<type>char *</type>
<description>String buffer</description>
</argument>
<argument name="bufsize" direction="I">
<type>int</type>
<description>Size of string buffer</description>
</argument>
<argument name="(*cb)(mxml_node_t *node, int ws)" direction="I">
<type>const char *</type>
<description>Whitespace callback or MXML_NO_CALLBACK</description>
</argument>
</function>
<function name="mxmlSetElement">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Set the name of an element node.
The node is not changed if it is not an element node.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to set</description>
</argument>
<argument name="name" direction="I">
<type>const char *</type>
<description>New name string</description>
</argument>
</function>
<function name="mxmlSetErrorCallback">
<description>Set the error message callback.</description>
<argument name="(*cb)(const char *)" direction="I">
<type>void</type>
<description>Error callback function</description>
</argument>
</function>
<function name="mxmlSetInteger">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Set the value of an integer node.
The node is not changed if it is not an integer node.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to set</description>
</argument>
<argument name="integer" direction="I">
<type>int</type>
<description>Integer value</description>
</argument>
</function>
<function name="mxmlSetOpaque">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Set the value of an opaque node.
The node is not changed if it is not an opaque node.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to set</description>
</argument>
<argument name="opaque" direction="I">
<type>const char *</type>
<description>Opaque string</description>
</argument>
</function>
<function name="mxmlSetReal">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Set the value of a real number node.
The node is not changed if it is not a real number node.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to set</description>
</argument>
<argument name="real" direction="I">
<type>double</type>
<description>Real number value</description>
</argument>
</function>
<function name="mxmlSetText">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Set the value of a text node.
The node is not changed if it is not a text node.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to set</description>
</argument>
<argument name="whitespace" direction="I">
<type>int</type>
<description>1 = leading whitespace, 0 = no whitespace</description>
</argument>
<argument name="string" direction="I">
<type>const char *</type>
<description>String</description>
</argument>
</function>
<function name="mxmlSetTextf">
<returnvalue>
<type>int</type>
<description>0 on success, -1 on failure</description>
</returnvalue>
<description>Set the value of a text node to a formatted string.
The node is not changed if it is not a text node.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Node to set</description>
</argument>
<argument name="whitespace" direction="I">
<type>int</type>
<description>1 = leading whitespace, 0 = no whitespace</description>
</argument>
<argument name="format" direction="I">
<type>const char *</type>
<description>Printf-style format string</description>
</argument>
<argument name="..." direction="I">
<type/> <description>Additional arguments as needed</description>
</argument>
</function>
<function name="mxmlWalkNext">
<returnvalue>
<type>mxml_node_t *</type>
<description>Next node or NULL</description>
</returnvalue>
<description>Walk to the next logical node in the tree.
The descend argument controls whether the first child is considered
to be the next node. The top node argument constrains the walk to
the node's children.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Current node</description>
</argument>
<argument name="top" direction="I">
<type>mxml_node_t *</type>
<description>Top node</description>
</argument>
<argument name="descend" direction="I">
<type>int</type>
<description>Descend into tree - MXML_DESCEND, MXML_NO_DESCEND, or MXML_DESCEND_FIRST</description>
</argument>
</function>
<function name="mxmlWalkPrev">
<returnvalue>
<type>mxml_node_t *</type>
<description>Previous node or NULL</description>
</returnvalue>
<description>Walk to the previous logical node in the tree.
The descend argument controls whether the previous node's last child
is considered to be the previous node. The top node argument constrains
the walk to the node's children.</description>
<argument name="node" direction="I">
<type>mxml_node_t *</type>
<description>Current node</description>
</argument>
<argument name="top" direction="I">
<type>mxml_node_t *</type>
<description>Top node</description>
</argument>
<argument name="descend" direction="I">
<type>int</type>
<description>Descend into tree - MXML_DESCEND, MXML_NO_DESCEND, or MXML_DESCEND_FIRST</description>
</argument>
</function>
<struct name="mxml_attr_s">
<description>An XML element attribute value.</description>
<variable name="name">
<type>char *</type>
<description>Attribute name</description>
</variable>
<variable name="value">
<type>char *</type>
<description>Attribute value</description>
</variable>
</struct>
<typedef name="mxml_attr_t">
<type>struct mxml_attr_s</type>
<description>An XML element attribute value.</description>
</typedef>
<typedef name="mxml_element_t">
<type>struct mxml_value_s</type>
<description>An XML element value.</description>
</typedef>
<struct name="mxml_index_s">
<description>An XML node index.</description>
<variable name="alloc_nodes">
<type>int</type>
<description>Allocated nodes in index</description>
</variable>
<variable name="attr">
<type>char *</type>
<description>Attribute used for indexing or NULL</description>
</variable>
<variable name="cur_node">
<type>int</type>
<description>Current node</description>
</variable>
<variable name="nodes">
<type>mxml_node_t **</type>
<description>Node array</description>
</variable>
<variable name="num_nodes">
<type>int</type>
<description>Number of nodes in index</description>
</variable>
</struct>
<typedef name="mxml_index_t">
<type>struct mxml_index_s</type>
<description>An XML node index.</description>
</typedef>
<struct name="mxml_node_s">
<description>An XML node.</description>
<variable name="child">
<type>struct mxml_node_s *</type>
<description>First child node</description>
</variable>
<variable name="last_child">
<type>struct mxml_node_s *</type>
<description>Last child node</description>
</variable>
<variable name="next">
<type>struct mxml_node_s *</type>
<description>Next node under same parent</description>
</variable>
<variable name="parent">
<type>struct mxml_node_s *</type>
<description>Parent node</description>
</variable>
<variable name="prev">
<type>struct mxml_node_s *</type>
<description>Previous node under same parent</description>
</variable>
<variable name="type">
<type>mxml_type_t</type>
<description>Node type</description>
</variable>
<variable name="value">
<type>mxml_value_t</type>
<description>Node value</description>
</variable>
</struct>
<typedef name="mxml_node_t">
<type>struct mxml_node_s</type>
<description>An XML node.</description>
</typedef>
<struct name="mxml_text_s">
<description>An XML text value.</description>
<variable name="string">
<type>char *</type>
<description>Fragment string</description>
</variable>
<variable name="whitespace">
<type>int</type>
<description>Leading whitespace?</description>
</variable>
</struct>
<typedef name="mxml_text_t">
<type>struct mxml_text_s</type>
<description>An XML text value.</description>
</typedef>
<enumeration name="mxml_type_e">
<description>The XML node type.</description>
<constant name="MXML_ELEMENT">
<description>XML element with attributes</description>
</constant>
<constant name="MXML_INTEGER">
<description>Integer value</description>
</constant>
<constant name="MXML_OPAQUE">
<description>Opaque string</description>
</constant>
<constant name="MXML_REAL">
<description>Real value</description>
</constant>
<constant name="MXML_TEXT">
<description>Text fragment</description>
</constant>
</enumeration>
<typedef name="mxml_type_t">
<type>enum mxml_type_e</type>
<description>The XML node type.</description>
</typedef>
<struct name="mxml_value_s">
<description>An XML element value.</description>
<variable name="attrs">
<type>mxml_attr_t *</type>
<description>Attributes</description>
</variable>
<variable name="name">
<type>char *</type>
<description>Name of element</description>
</variable>
<variable name="num_attrs">
<type>int</type>
<description>Number of attributes</description>
</variable>
</struct>
<typedef name="mxml_value_t">
<type>union mxml_value_u</type>
<description>An XML node value.</description>
</typedef>
<union name="mxml_value_u">
<description>An XML node value.</description>
<variable name="element">
<type>mxml_element_t</type>
<description>Element</description>
</variable>
<variable name="integer">
<type>int</type>
<description>Integer number</description>
</variable>
<variable name="opaque">
<type>char *</type>
<description>Opaque string</description>
</variable>
<variable name="real">
<type>double</type>
<description>Real number</description>
</variable>
<variable name="text">
<type>mxml_text_t</type>
<description>Text fragment</description>
</variable>
</union>
<variable default="= 1" name="num_callbacks">
<type>static int</type>
</variable>
</mxmldoc>