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70040fe9d2
Cleanup library header file.
523 lines
19 KiB
HTML
523 lines
19 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Documentation</title>
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<style><!--
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h1, h2, h3, p { font-family: sans-serif; text-align: justify; }
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tt, pre a:link, pre a:visited, tt a:link, tt a:visited { font-weight: bold; color: #7f0000; }
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pre { font-weight: bold; color: #7f0000; margin-left: 2em; }
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--></style>
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</head>
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<body>
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<h1>Contents</h1>
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<ul>
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<li><a href="#_classes">Classes</a></li>
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<li><a href="#_enumerations">Enumeration</a></li>
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<li><a href="#_functions">Functions</a></li>
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<li><a href="#_structures">Structures</a></li>
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<li><a href="#_types">Types</a></li>
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<li><a href="#_unions">Unions</a></li>
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</ul>
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<h1><a name="_classes">Classes</a></h1>
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<ul>
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</ul>
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<h1><a name="_enumerations">Enumerations</a></h1>
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<ul>
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<li><a href="#mxml_type_e"><tt>mxml_type_e</tt></a></li>
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</ul>
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<hr noshade/>
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<h2><a name="mxml_type_e">mxml_type_e</a></h2>
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<p>Node Type</p>
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<h3>Values</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>MXML_ELEMENT</tt></td><td>XML element with attributes</td></tr>
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<tr><td><tt>MXML_INTEGER</tt></td><td>Integer value</td></tr>
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<tr><td><tt>MXML_OPAQUE</tt></td><td>Opaque string</td></tr>
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<tr><td><tt>MXML_REAL</tt></td><td>Real value</td></tr>
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<tr><td><tt>MXML_TEXT</tt></td><td>Text fragment</td></tr>
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</tbody></table></p>
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<h1><a name="_functions">Functions</a></h1>
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<ul>
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<li><a href="#mxmlAdd"><tt>mxmlAdd()</tt></a></li>
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<li><a href="#mxmlDelete"><tt>mxmlDelete()</tt></a></li>
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<li><a href="#mxmlElementGetAttr"><tt>mxmlElementGetAttr()</tt></a></li>
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<li><a href="#mxmlElementSetAttr"><tt>mxmlElementSetAttr()</tt></a></li>
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<li><a href="#mxmlFindElement"><tt>mxmlFindElement()</tt></a></li>
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<li><a href="#mxmlLoadFile"><tt>mxmlLoadFile()</tt></a></li>
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<li><a href="#mxmlNewElement"><tt>mxmlNewElement()</tt></a></li>
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<li><a href="#mxmlNewInteger"><tt>mxmlNewInteger()</tt></a></li>
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<li><a href="#mxmlNewOpaque"><tt>mxmlNewOpaque()</tt></a></li>
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<li><a href="#mxmlNewReal"><tt>mxmlNewReal()</tt></a></li>
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<li><a href="#mxmlNewText"><tt>mxmlNewText()</tt></a></li>
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<li><a href="#mxmlRemove"><tt>mxmlRemove()</tt></a></li>
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<li><a href="#mxmlSaveFile"><tt>mxmlSaveFile()</tt></a></li>
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<li><a href="#mxmlWalkNext"><tt>mxmlWalkNext()</tt></a></li>
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<li><a href="#mxmlWalkPrev"><tt>mxmlWalkPrev()</tt></a></li>
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</ul>
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<hr noshade/>
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<h2><a name="mxmlAdd">mxmlAdd()</a></h2>
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<p>Local functions...</p>
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<h3>Syntax</h3>
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<pre>
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void
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mxmlAdd(
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mxml_node_t * parent,
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int where,
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mxml_node_t * child,
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mxml_node_t * node);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
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<tr><td><tt>where</tt></td><td>Where to add</td></tr>
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<tr><td><tt>child</tt></td><td>Child node for where</td></tr>
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<tr><td><tt>node</tt></td><td>Node to add</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Nothing.</p>
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<hr noshade/>
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<h2><a name="mxmlDelete">mxmlDelete()</a></h2>
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<p>Delete a node and all of its children.</p>
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<h3>Syntax</h3>
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<pre>
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void
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mxmlDelete(
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mxml_node_t * node);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Node</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Nothing.</p>
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<hr noshade/>
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<h2><a name="mxmlElementGetAttr">mxmlElementGetAttr()</a></h2>
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<p>Get an attribute.</p>
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<h3>Syntax</h3>
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<pre>
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const char *
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mxmlElementGetAttr(
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mxml_node_t * node,
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const char * name);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Element node</td></tr>
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<tr><td><tt>name</tt></td><td>Name of attribute</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Attribute value or NULL</p>
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<hr noshade/>
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<h2><a name="mxmlElementSetAttr">mxmlElementSetAttr()</a></h2>
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<p>Set an attribute.</p>
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<h3>Syntax</h3>
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<pre>
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void
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mxmlElementSetAttr(
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mxml_node_t * node,
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const char * name,
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const char * value);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Element node</td></tr>
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<tr><td><tt>name</tt></td><td>Name of attribute</td></tr>
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<tr><td><tt>value</tt></td><td>Attribute value</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Nothing.</p>
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<hr noshade/>
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<h2><a name="mxmlFindElement">mxmlFindElement()</a></h2>
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<p>Find the named element.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlFindElement(
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mxml_node_t * node,
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mxml_node_t * top,
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const char * name,
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const char * attr,
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const char * value,
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int descend);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Current node</td></tr>
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<tr><td><tt>top</tt></td><td>Top node</td></tr>
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<tr><td><tt>name</tt></td><td>Element name or NULL for any</td></tr>
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<tr><td><tt>attr</tt></td><td>Attribute name, or NULL for none</td></tr>
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<tr><td><tt>value</tt></td><td>Attribute value, or NULL for any</td></tr>
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<tr><td><tt>descend</tt></td><td>Descend into tree?</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Element node or NULL</p>
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<hr noshade/>
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<h2><a name="mxmlLoadFile">mxmlLoadFile()</a></h2>
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<p>mxml_node_t *Top nodeFILE *File to read frommxml_type_tCallback functionNew nodemxml_node_t *Create a new element node.mxml_node_t *Parent nodeconst char *Name of elementNew nodemxml_node_t *Create a new integer node.mxml_node_t *Parent nodeintInteger valueNew nodemxml_node_t *Create a new opaque string.mxml_node_t *Parent nodeconst char *Opaque stringNew nodemxml_node_t *Create a new real number node.mxml_node_t *Parent nodedoubleReal number valueNew nodemxml_node_t *Create a new text fragment node.mxml_node_t *Parent nodeintLeading whitespace?const char *StringRemove a node from its parent.mxml_node_t *Node to remove0 on success, -1 on errorintSave an XML tree to a file.mxml_node_t *Node to writeFILE *File to write tointWhitespace callbackNext node or NULLmxml_node_t *Walk to the next logical node in the tree.mxml_node_t *Current nodemxml_node_t *Top nodeintDescend into tree?Previous node or NULLmxml_node_t *Walk to the previous logical node in the tree.mxml_node_t *Current nodemxml_node_t *Top nodeintDescend into tree?Data types...char *Attribute namechar *Attribute valuestruct mxml_attr_sstruct mxml_value_smxml_node_t *First child nodemxml_node_t *Last child nodemxml_node_t *Next node under same parentmxml_node_t *Parent nodemxml_node_t *Previous node under same parentmxml_type_tNode typemxml_value_tNode valuechar *Fragment stringintLeading whitespace?struct mxml_text_sNode TypeXML element with attributesInteger valueOpaque stringReal valueText fragmentAttribute ValueElement ValueText ValueNode ValueNodeC++ support...Prototypes...C++ support...End of "$Id: documentation.html,v 1.3 2003/06/07 21:27:05 mike Exp $".enum mxml_type_emxml_attr_t *Attributeschar *Name of elementintNumber of attributesunion mxml_value_umxml_element_tElementintInteger numberchar *Opaque stringdoubleReal numbermxml_text_tText fragmentmxml_node_t *Current nodemxml_node_t *Parent nodeNode typeconst char *String to writeFile to write toint(*cb)(mxml_node_t *int) intWhere valueCurrent column</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlLoadFile(
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mxml_node_t * top,
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FILE * fp,
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mxml_type_t (*cb)(mxml_node_t *));
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>top</tt></td><td>Top node</td></tr>
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<tr><td><tt>fp</tt></td><td>File to read from</td></tr>
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<tr><td><tt>(*cb)(mxml_node_t *)</tt></td><td>Callback function</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Local functions...</p>
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<hr noshade/>
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<h2><a name="mxmlNewElement">mxmlNewElement()</a></h2>
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<p>Create a new element node.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlNewElement(
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mxml_node_t * parent,
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const char * name);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
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<tr><td><tt>name</tt></td><td>Name of element</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>New node</p>
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<hr noshade/>
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<h2><a name="mxmlNewInteger">mxmlNewInteger()</a></h2>
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<p>Create a new integer node.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlNewInteger(
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mxml_node_t * parent,
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int integer);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
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<tr><td><tt>integer</tt></td><td>Integer value</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>New node</p>
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<hr noshade/>
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<h2><a name="mxmlNewOpaque">mxmlNewOpaque()</a></h2>
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<p>Create a new opaque string.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlNewOpaque(
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mxml_node_t * parent,
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const char * opaque);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
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<tr><td><tt>opaque</tt></td><td>Opaque string</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>New node</p>
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<hr noshade/>
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<h2><a name="mxmlNewReal">mxmlNewReal()</a></h2>
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<p>Create a new real number node.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlNewReal(
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mxml_node_t * parent,
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double real);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
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<tr><td><tt>real</tt></td><td>Real number value</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>New node</p>
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<hr noshade/>
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<h2><a name="mxmlNewText">mxmlNewText()</a></h2>
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<p>Create a new text fragment node.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlNewText(
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mxml_node_t * parent,
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int whitespace,
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const char * string);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
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<tr><td><tt>whitespace</tt></td><td>Leading whitespace?</td></tr>
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<tr><td><tt>string</tt></td><td>String</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>New node</p>
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<hr noshade/>
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<h2><a name="mxmlRemove">mxmlRemove()</a></h2>
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<p>Remove a node from its parent.</p>
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<h3>Syntax</h3>
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<pre>
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void
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mxmlRemove(
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mxml_node_t * node);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Node to remove</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Nothing.</p>
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<hr noshade/>
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<h2><a name="mxmlSaveFile">mxmlSaveFile()</a></h2>
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<p>Save an XML tree to a file.</p>
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<h3>Syntax</h3>
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<pre>
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int
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mxmlSaveFile(
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mxml_node_t * node,
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FILE * fp,
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int (*cb)(mxml_node_t *int));
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Node to write</td></tr>
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<tr><td><tt>fp</tt></td><td>File to write to</td></tr>
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<tr><td><tt>(*cb)(mxml_node_t *int)</tt></td><td>Whitespace callback</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>0 on success, -1 on error</p>
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<hr noshade/>
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<h2><a name="mxmlWalkNext">mxmlWalkNext()</a></h2>
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<p>Walk to the next logical node in the tree.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlWalkNext(
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mxml_node_t * node,
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mxml_node_t * top,
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int descend);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Current node</td></tr>
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<tr><td><tt>top</tt></td><td>Top node</td></tr>
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<tr><td><tt>descend</tt></td><td>Descend into tree?</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Next node or NULL</p>
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<hr noshade/>
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<h2><a name="mxmlWalkPrev">mxmlWalkPrev()</a></h2>
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<p>Walk to the previous logical node in the tree.</p>
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<h3>Syntax</h3>
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<pre>
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mxml_node_t *
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mxmlWalkPrev(
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mxml_node_t * node,
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mxml_node_t * top,
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int descend);
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</pre>
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<h3>Arguments</h3>
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<p class="table"><table align="center" border="1" width="80%">
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<thead><tr><th>Name</th><th>Description</th></tr></thead>
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<tbody>
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<tr><td><tt>node</tt></td><td>Current node</td></tr>
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<tr><td><tt>top</tt></td><td>Top node</td></tr>
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<tr><td><tt>descend</tt></td><td>Descend into tree?</td></tr>
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</tbody></table></p>
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<h3>Returns</h3>
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<p>Previous node or NULL</p>
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<h1><a name="_structures">Structures</a></h1>
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<ul>
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<li><a href="#mxml_attr_s"><tt>mxml_attr_s</tt></a></li>
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<li><a href="#mxml_node_s"><tt>mxml_node_s</tt></a></li>
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<li><a href="#mxml_text_s"><tt>mxml_text_s</tt></a></li>
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<li><a href="#mxml_value_s"><tt>mxml_value_s</tt></a></li>
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</ul>
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<hr noshade/>
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<h2><a name="mxml_attr_s">mxml_attr_s</a></h2>
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<p>Data types...</p>
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|
<h3>Definition</h3>
|
|
<pre>
|
|
struct mxml_attr_s
|
|
{
|
|
char * name;
|
|
char * value;
|
|
};
|
|
</pre>
|
|
<h3>Members</h3>
|
|
<p class="table"><table align="center" border="1" width="80%">
|
|
<thead><tr><th>Name</th><th>Description</th></tr></thead>
|
|
<tbody>
|
|
<tr><td><tt>name</tt></td><td>Attribute name</td></tr>
|
|
<tr><td><tt>value</tt></td><td>Attribute value</td></tr>
|
|
</tbody></table></p>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_node_s">mxml_node_s</a></h2>
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|
<p>mxml_node_t *First child nodemxml_node_t *Last child nodemxml_node_t *Next node under same parentmxml_node_t *Parent nodemxml_node_t *Previous node under same parentmxml_type_tNode typemxml_value_tNode valuechar *Fragment stringintLeading whitespace?struct mxml_text_sNode TypeXML element with attributesInteger valueOpaque stringReal valueText fragmentAttribute ValueElement ValueText ValueNode ValueNodeC++ support...Prototypes...C++ support...End of "$Id: documentation.html,v 1.3 2003/06/07 21:27:05 mike Exp $".enum mxml_type_emxml_attr_t *Attributeschar *Name of elementintNumber of attributesunion mxml_value_umxml_element_tElementintInteger numberchar *Opaque stringdoubleReal numbermxml_text_tText fragmentmxml_node_t *Current nodemxml_node_t *Parent nodeNode typeconst char *String to writeFile to write toint(*cb)(mxml_node_t *int) intWhere valueCurrent column</p>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
struct mxml_node_s
|
|
{
|
|
mxml_node_t * child;
|
|
mxml_node_t * last_child;
|
|
mxml_node_t * next;
|
|
mxml_node_t * parent;
|
|
mxml_node_t * prev;
|
|
mxml_type_t type;
|
|
mxml_value_t value;
|
|
};
|
|
</pre>
|
|
<h3>Members</h3>
|
|
<p class="table"><table align="center" border="1" width="80%">
|
|
<thead><tr><th>Name</th><th>Description</th></tr></thead>
|
|
<tbody>
|
|
<tr><td><tt>child</tt></td><td>First child node</td></tr>
|
|
<tr><td><tt>last_child</tt></td><td>Last child node</td></tr>
|
|
<tr><td><tt>next</tt></td><td>Next node under same parent</td></tr>
|
|
<tr><td><tt>parent</tt></td><td>Parent node</td></tr>
|
|
<tr><td><tt>prev</tt></td><td>Previous node under same parent</td></tr>
|
|
<tr><td><tt>type</tt></td><td>Node type</td></tr>
|
|
<tr><td><tt>value</tt></td><td>Node value</td></tr>
|
|
</tbody></table></p>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_text_s">mxml_text_s</a></h2>
|
|
<p>char *Fragment stringintLeading whitespace?struct mxml_text_sNode TypeXML element with attributesInteger valueOpaque stringReal valueText fragmentAttribute ValueElement ValueText ValueNode ValueNodeC++ support...Prototypes...C++ support...End of "$Id: documentation.html,v 1.3 2003/06/07 21:27:05 mike Exp $".enum mxml_type_emxml_attr_t *Attributeschar *Name of elementintNumber of attributesunion mxml_value_umxml_element_tElementintInteger numberchar *Opaque stringdoubleReal numbermxml_text_tText fragmentmxml_node_t *Current nodemxml_node_t *Parent nodeNode typeconst char *String to writeFile to write toint(*cb)(mxml_node_t *int) intWhere valueCurrent column</p>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
struct mxml_text_s
|
|
{
|
|
char * string;
|
|
int whitespace;
|
|
};
|
|
</pre>
|
|
<h3>Members</h3>
|
|
<p class="table"><table align="center" border="1" width="80%">
|
|
<thead><tr><th>Name</th><th>Description</th></tr></thead>
|
|
<tbody>
|
|
<tr><td><tt>string</tt></td><td>Fragment string</td></tr>
|
|
<tr><td><tt>whitespace</tt></td><td>Leading whitespace?</td></tr>
|
|
</tbody></table></p>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_value_s">mxml_value_s</a></h2>
|
|
<p>mxml_attr_t *Attributeschar *Name of elementintNumber of attributesunion mxml_value_umxml_element_tElementintInteger numberchar *Opaque stringdoubleReal numbermxml_text_tText fragmentmxml_node_t *Current nodemxml_node_t *Parent nodeNode typeconst char *String to writeFile to write toint(*cb)(mxml_node_t *int) intWhere valueCurrent column</p>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
struct mxml_value_s
|
|
{
|
|
mxml_attr_t * attrs;
|
|
char * name;
|
|
int num_attrs;
|
|
};
|
|
</pre>
|
|
<h3>Members</h3>
|
|
<p class="table"><table align="center" border="1" width="80%">
|
|
<thead><tr><th>Name</th><th>Description</th></tr></thead>
|
|
<tbody>
|
|
<tr><td><tt>attrs</tt></td><td>Attributes</td></tr>
|
|
<tr><td><tt>name</tt></td><td>Name of element</td></tr>
|
|
<tr><td><tt>num_attrs</tt></td><td>Number of attributes</td></tr>
|
|
</tbody></table></p>
|
|
<h1><a name="_types">Types</a></h1>
|
|
<ul>
|
|
<li><a href="#mxml_attr_t"><tt>mxml_attr_t</tt></a></li>
|
|
<li><a href="#mxml_element_t"><tt>mxml_element_t</tt></a></li>
|
|
<li><a href="#mxml_text_t"><tt>mxml_text_t</tt></a></li>
|
|
<li><a href="#mxml_type_t"><tt>mxml_type_t</tt></a></li>
|
|
<li><a href="#mxml_value_t"><tt>mxml_value_t</tt></a></li>
|
|
</ul>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_attr_t">mxml_attr_t</a></h2>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
typedef struct mxml_attr_s mxml_attr_t;
|
|
</pre>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_element_t">mxml_element_t</a></h2>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
typedef struct mxml_value_s mxml_element_t;
|
|
</pre>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_text_t">mxml_text_t</a></h2>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
typedef struct mxml_text_s mxml_text_t;
|
|
</pre>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_type_t">mxml_type_t</a></h2>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
typedef enum mxml_type_e mxml_type_t;
|
|
</pre>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_value_t">mxml_value_t</a></h2>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
typedef union mxml_value_u mxml_value_t;
|
|
</pre>
|
|
<h1><a name="_unions">Unions</a></h1>
|
|
<ul>
|
|
<li><a href="#mxml_value_u"><tt>mxml_value_u</tt></a></li>
|
|
</ul>
|
|
<hr noshade/>
|
|
<h2><a name="mxml_value_u">mxml_value_u</a></h2>
|
|
<p>mxml_element_tElementintInteger numberchar *Opaque stringdoubleReal numbermxml_text_tText fragmentmxml_node_t *Current nodemxml_node_t *Parent nodeNode typeconst char *String to writeFile to write toint(*cb)(mxml_node_t *int) intWhere valueCurrent column</p>
|
|
<h3>Definition</h3>
|
|
<pre>
|
|
struct mxml_value_u
|
|
{
|
|
mxml_element_t element;
|
|
int integer;
|
|
char * opaque;
|
|
double real;
|
|
mxml_text_t text;
|
|
};
|
|
</pre>
|
|
<h3>Members</h3>
|
|
<p class="table"><table align="center" border="1" width="80%">
|
|
<thead><tr><th>Name</th><th>Description</th></tr></thead>
|
|
<tbody>
|
|
<tr><td><tt>element</tt></td><td>Element</td></tr>
|
|
<tr><td><tt>integer</tt></td><td>Integer number</td></tr>
|
|
<tr><td><tt>opaque</tt></td><td>Opaque string</td></tr>
|
|
<tr><td><tt>real</tt></td><td>Real number</td></tr>
|
|
<tr><td><tt>text</tt></td><td>Text fragment</td></tr>
|
|
</tbody></table></p>
|
|
</body>
|
|
</html>
|