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<H1 align="right"><A name="REFERENCE"><IMG align="right" alt="C" height="100"
hspace="10" src="C.gif" width="100"></A>Library Reference</H1>
<H2 class="title"><A NAME="8_1">Contents</A></H2>
<UL class="contents">
<LI><A href="#FUNCTIONS">Functions</A>
<UL class="code">
<LI><A href="#mxmlAdd" title="Add a node to a tree.">mxmlAdd</A></LI>
<LI><A href="#mxmlDelete" title="Delete a node and all of its children.">
mxmlDelete</A></LI>
<LI><A href="#mxmlElementDeleteAttr" title="Delete an attribute.">
mxmlElementDeleteAttr</A></LI>
<LI><A href="#mxmlElementGetAttr" title="Get an attribute.">
mxmlElementGetAttr</A></LI>
<LI><A href="#mxmlElementSetAttr" title="Set an attribute.">
mxmlElementSetAttr</A></LI>
<LI><A href="#mxmlElementSetAttrf" title="Set an attribute with a formatted value.">
mxmlElementSetAttrf</A></LI>
<LI><A href="#mxmlEntityAddCallback" title="Add a callback to convert entities to Unicode.">
mxmlEntityAddCallback</A></LI>
<LI><A href="#mxmlEntityGetName" title="Get the name that corresponds to the character value.">
mxmlEntityGetName</A></LI>
<LI><A href="#mxmlEntityGetValue" title="Get the character corresponding to a named entity.">
mxmlEntityGetValue</A></LI>
<LI><A href="#mxmlEntityRemoveCallback" title="Remove a callback.">
mxmlEntityRemoveCallback</A></LI>
<LI><A href="#mxmlFindElement" title="Find the named element.">
mxmlFindElement</A></LI>
<LI><A href="#mxmlIndexDelete" title="Delete an index.">mxmlIndexDelete</A>
</LI>
<LI><A href="#mxmlIndexEnum" title="Return the next node in the index.">
mxmlIndexEnum</A></LI>
<LI><A href="#mxmlIndexFind" title="Find the next matching node.">
mxmlIndexFind</A></LI>
<LI><A href="#mxmlIndexNew" title="Create a new index.">mxmlIndexNew</A></LI>
<LI><A href="#mxmlIndexReset" title="Reset the enumeration/find pointer in the index and return the first node in the index.">
mxmlIndexReset</A></LI>
<LI><A href="#mxmlLoadFd" title="Load a file descriptor into an XML node tree.">
mxmlLoadFd</A></LI>
<LI><A href="#mxmlLoadFile" title="Load a file into an XML node tree.">
mxmlLoadFile</A></LI>
<LI><A href="#mxmlLoadString" title="Load a string into an XML node tree.">
mxmlLoadString</A></LI>
<LI><A href="#mxmlNewCDATA" title="Create a new CDATA node.">
mxmlNewCDATA</A></LI>
<LI><A href="#mxmlNewCustom" title="Create a new custom data node.">
mxmlNewCustom</A></LI>
<LI><A href="#mxmlNewElement" title="Create a new element node.">
mxmlNewElement</A></LI>
<LI><A href="#mxmlNewInteger" title="Create a new integer node.">
mxmlNewInteger</A></LI>
<LI><A href="#mxmlNewOpaque" title="Create a new opaque string.">
mxmlNewOpaque</A></LI>
<LI><A href="#mxmlNewReal" title="Create a new real number node.">
mxmlNewReal</A></LI>
<LI><A href="#mxmlNewText" title="Create a new text fragment node.">
mxmlNewText</A></LI>
<LI><A href="#mxmlNewTextf" title="Create a new formatted text fragment node.">
mxmlNewTextf</A></LI>
<LI><A href="#mxmlNewXML" title="Create a new XML document tree.">
mxmlNewXML</A></LI>
<LI><A href="#mxmlRelease" title="Release a node.">mxmlRelease</A></LI>
<LI><A href="#mxmlRemove" title="Remove a node from its parent.">
mxmlRemove</A></LI>
<LI><A href="#mxmlRetain" title="Retain a node.">mxmlRetain</A></LI>
<LI><A href="#mxmlSAXLoadFd" title="Load a file descriptor into an XML node tree using a SAX callback.">
mxmlSAXLoadFd</A></LI>
<LI><A href="#mxmlSAXLoadFile" title="Load a file into an XML node tree using a SAX callback.">
mxmlSAXLoadFile</A></LI>
<LI><A href="#mxmlSAXLoadString" title="Load a string into an XML node tree using a SAX callback.">
mxmlSAXLoadString</A></LI>
<LI><A href="#mxmlSaveAllocString" title="Save an XML node tree to an allocated string.">
mxmlSaveAllocString</A></LI>
<LI><A href="#mxmlSaveFd" title="Save an XML tree to a file descriptor.">
mxmlSaveFd</A></LI>
<LI><A href="#mxmlSaveFile" title="Save an XML tree to a file.">
mxmlSaveFile</A></LI>
<LI><A href="#mxmlSaveString" title="Save an XML node tree to a string.">
mxmlSaveString</A></LI>
<LI><A href="#mxmlSetCDATA" title="Set the element name of a CDATA node.">
mxmlSetCDATA</A></LI>
<LI><A href="#mxmlSetCustom" title="Set the data and destructor of a custom data node.">
mxmlSetCustom</A></LI>
<LI><A href="#mxmlSetCustomHandlers" title="Set the handling functions for custom data.">
mxmlSetCustomHandlers</A></LI>
<LI><A href="#mxmlSetElement" title="Set the name of an element node.">
mxmlSetElement</A></LI>
<LI><A href="#mxmlSetErrorCallback" title="Set the error message callback.">
mxmlSetErrorCallback</A></LI>
<LI><A href="#mxmlSetInteger" title="Set the value of an integer node.">
mxmlSetInteger</A></LI>
<LI><A href="#mxmlSetOpaque" title="Set the value of an opaque node.">
mxmlSetOpaque</A></LI>
<LI><A href="#mxmlSetReal" title="Set the value of a real number node.">
mxmlSetReal</A></LI>
<LI><A href="#mxmlSetText" title="Set the value of a text node.">
mxmlSetText</A></LI>
<LI><A href="#mxmlSetTextf" title="Set the value of a text node to a formatted string.">
mxmlSetTextf</A></LI>
<LI><A href="#mxmlSetWrapMargin" title="Set the the wrap margin when saving XML data.">
mxmlSetWrapMargin</A></LI>
<LI><A href="#mxmlWalkNext" title="Walk to the next logical node in the tree.">
mxmlWalkNext</A></LI>
<LI><A href="#mxmlWalkPrev" title="Walk to the previous logical node in the tree.">
mxmlWalkPrev</A></LI>
</UL>
</LI>
<LI><A href="#TYPES">Data Types</A>
<UL class="code">
<LI><A href="#mxml_attr_t" title="An XML element attribute value.">
mxml_attr_t</A></LI>
<LI><A href="#mxml_custom_destroy_cb_t" title="Custom data destructor">
mxml_custom_destroy_cb_t</A></LI>
<LI><A href="#mxml_custom_load_cb_t" title="Custom data load callback function">
mxml_custom_load_cb_t</A></LI>
<LI><A href="#mxml_custom_save_cb_t" title="Custom data save callback function">
mxml_custom_save_cb_t</A></LI>
<LI><A href="#mxml_custom_t" title="An XML custom value. ">mxml_custom_t</A>
</LI>
<LI><A href="#mxml_element_t" title="An XML element value.">
mxml_element_t</A></LI>
<LI><A href="#mxml_error_cb_t" title="Error callback function">
mxml_error_cb_t</A></LI>
<LI><A href="#mxml_index_t" title="An XML node index.">mxml_index_t</A></LI>
<LI><A href="#mxml_load_cb_t" title="Load callback function">
mxml_load_cb_t</A></LI>
<LI><A href="#mxml_node_t" title="An XML node.">mxml_node_t</A></LI>
<LI><A href="#mxml_save_cb_t" title="Save callback function">
mxml_save_cb_t</A></LI>
<LI><A href="#mxml_sax_cb_t" title="SAX callback function">mxml_sax_cb_t</A>
</LI>
<LI><A href="#mxml_sax_event_t" title="SAX event type.">mxml_sax_event_t</A>
</LI>
<LI><A href="#mxml_text_t" title="An XML text value.">mxml_text_t</A></LI>
<LI><A href="#mxml_value_t" title="An XML node value.">mxml_value_t</A></LI>
</UL>
</LI>
<LI><A href="#STRUCTURES">Structures</A>
<UL class="code">
<LI><A href="#mxml_attr_s" title="An XML element attribute value.">
mxml_attr_s</A></LI>
<LI><A href="#mxml_custom_s" title="An XML custom value. ">mxml_custom_s</A>
</LI>
<LI><A href="#mxml_element_s" title="An XML element value.">
mxml_element_s</A></LI>
<LI><A href="#mxml_index_s" title="An XML node index.">mxml_index_s</A></LI>
<LI><A href="#mxml_node_s" title="An XML node.">mxml_node_s</A></LI>
<LI><A href="#mxml_text_s" title="An XML text value.">mxml_text_s</A></LI>
</UL>
</LI>
<LI><A href="#UNIONS">Unions</A>
<UL class="code">
<LI><A href="#mxml_value_u" title="An XML node value.">mxml_value_u</A></LI>
</UL>
</LI>
<LI><A href="#ENUMERATIONS">Constants</A>
<UL class="code">
<LI><A href="#mxml_sax_event_e" title="SAX event type.">mxml_sax_event_e</A>
</LI>
<LI><A href="#mxml_type_e" title="The XML node type.">mxml_type_e</A></LI>
</UL>
</LI>
</UL>
<H2 class="title"><A name="FUNCTIONS">Functions</A></H2>
<H3 class="function"><A name="mxmlAdd">mxmlAdd</A></H3>
<P class="description">Add a node to a tree.</P>
<P class="code"> void mxmlAdd (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int where,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *child,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node</DD>
<DT>where</DT>
<DD class="description">Where to add, MXML_ADD_BEFORE or MXML_ADD_AFTER</DD>
<DT>child</DT>
<DD class="description">Child node for where or MXML_ADD_TO_PARENT</DD>
<DT>node</DT>
<DD class="description">Node to add</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">Adds the specified node to the parent. If the
child argument is not NULL, puts the new node before or after the
specified child depending on the value of the where argument. If the
child argument is NULL, puts the new node at the beginning of the child
list (MXML_ADD_BEFORE) or at the end of the child list
(MXML_ADD_AFTER). The constant MXML_ADD_TO_PARENT can be used to
specify a NULL child pointer.</P>
<H3 class="function"><A name="mxmlDelete">mxmlDelete</A></H3>
<P class="description">Delete a node and all of its children.</P>
<P class="code"> void mxmlDelete (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to delete</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">If the specified node has a parent, this function
first removes the node from its parent using the mxmlRemove() function.</P>
<H3 class="function"><A NAME="8_2_3">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.4&nbsp;<A name="mxmlElementDeleteAttr">mxmlElementDeleteAttr</A></A>
</H3>
<P class="description">Delete an attribute.</P>
<P class="code"> void mxmlElementDeleteAttr (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Element</DD>
<DT>name</DT>
<DD class="description">Attribute name</DD>
</DL>
<H3 class="function"><A name="mxmlElementGetAttr">mxmlElementGetAttr</A></H3>
<P class="description">Get an attribute.</P>
<P class="code"> const char *mxmlElementGetAttr (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Element node</DD>
<DT>name</DT>
<DD class="description">Name of attribute</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Attribute value or NULL</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">This function returns NULL if the node is not an
element or the named attribute does not exist.</P>
<H3 class="function"><A name="mxmlElementSetAttr">mxmlElementSetAttr</A></H3>
<P class="description">Set an attribute.</P>
<P class="code"> void mxmlElementSetAttr (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *value
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Element node</DD>
<DT>name</DT>
<DD class="description">Name of attribute</DD>
<DT>value</DT>
<DD class="description">Attribute value</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">If the named attribute already exists, the value
of the attribute is replaced by the new string value. The string value
is copied into the element node. This function does nothing if the node
is not an element.</P>
<H3 class="function"><A NAME="8_2_6">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlElementSetAttrf">mxmlElementSetAttrf</A></A></H3>
<P class="description">Set an attribute with a formatted value.</P>
<P class="code"> void mxmlElementSetAttrf (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *format,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;...
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Element node</DD>
<DT>name</DT>
<DD class="description">Name of attribute</DD>
<DT>format</DT>
<DD class="description">Printf-style attribute value</DD>
<DT>...</DT>
<DD class="description">Additional arguments as needed</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">If the named attribute already exists, the value
of the attribute is replaced by the new formatted string. The formatted
string value is copied into the element node. This function does
nothing if the node is not an element.</P>
<H3 class="function"><A name="mxmlEntityAddCallback">
mxmlEntityAddCallback</A></H3>
<P class="description">Add a callback to convert entities to Unicode.</P>
<P class="code"> int mxmlEntityAddCallback (void);</P>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H3 class="function"><A name="mxmlEntityGetName">mxmlEntityGetName</A></H3>
<P class="description">Get the name that corresponds to the character
value.</P>
<P class="code"> const char *mxmlEntityGetName (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int val
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>val</DT>
<DD class="description">Character value</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Entity name or NULL</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">If val does not need to be represented by a named
entity, NULL is returned.</P>
<H3 class="function"><A name="mxmlEntityGetValue">mxmlEntityGetValue</A></H3>
<P class="description">Get the character corresponding to a named
entity.</P>
<P class="code"> int mxmlEntityGetValue (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>name</DT>
<DD class="description">Entity name</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Character value or -1 on error</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The entity name can also be a numeric constant. -1
is returned if the name is not known.</P>
<H3 class="function"><A name="mxmlEntityRemoveCallback">
mxmlEntityRemoveCallback</A></H3>
<P class="description">Remove a callback.</P>
<P class="code"> void mxmlEntityRemoveCallback (void);</P>
<H3 class="function"><A name="mxmlFindElement">mxmlFindElement</A></H3>
<P class="description">Find the named element.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlFindElement
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *attr,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *value,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int descend
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Current node</DD>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>name</DT>
<DD class="description">Element name or NULL for any</DD>
<DT>attr</DT>
<DD class="description">Attribute name, or NULL for none</DD>
<DT>value</DT>
<DD class="description">Attribute value, or NULL for any</DD>
<DT>descend</DT>
<DD class="description">Descend into tree - MXML_DESCEND,
MXML_NO_DESCEND, or MXML_DESCEND_FIRST</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Element node or NULL</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The search is constrained by the name, attribute
name, and value; any NULL names or values are treated as wildcards, so
different kinds of searches can be implemented by looking for all
elements of a given name or all elements with a specific attribute. The
descend argument determines whether the search descends into child
nodes; normally you will use MXML_DESCEND_FIRST for the initial search
and MXML_NO_DESCEND to find additional direct descendents of the node.
The top node argument constrains the search to a particular node's
children.</P>
<H3 class="function"><A name="mxmlIndexDelete">mxmlIndexDelete</A></H3>
<P class="description">Delete an index.</P>
<P class="code"> void mxmlIndexDelete (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_index_t">mxml_index_t</A> *ind
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>ind</DT>
<DD class="description">Index to delete</DD>
</DL>
<H3 class="function"><A name="mxmlIndexEnum">mxmlIndexEnum</A></H3>
<P class="description">Return the next node in the index.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlIndexEnum (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_index_t">mxml_index_t</A> *ind
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>ind</DT>
<DD class="description">Index to enumerate</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Next node or NULL if there is none</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">Nodes are returned in the sorted order of the
index.</P>
<H3 class="function"><A name="mxmlIndexFind">mxmlIndexFind</A></H3>
<P class="description">Find the next matching node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlIndexFind (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_index_t">mxml_index_t</A> *ind,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *element,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *value
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>ind</DT>
<DD class="description">Index to search</DD>
<DT>element</DT>
<DD class="description">Element name to find, if any</DD>
<DT>value</DT>
<DD class="description">Attribute value, if any</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Node or NULL if none found</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">You should call mxmlIndexReset() prior to using
this function for the first time with a particular set of &quot;element&quot; and
&quot;value&quot; strings. Passing NULL for both &quot;element&quot; and &quot;value&quot; is
equivalent to calling mxmlIndexEnum().</P>
<H3 class="function"><A name="mxmlIndexNew">mxmlIndexNew</A></H3>
<P class="description">Create a new index.</P>
<P class="code"> <A href="#mxml_index_t">mxml_index_t</A> *mxmlIndexNew
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *element,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *attr
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">XML node tree</DD>
<DT>element</DT>
<DD class="description">Element to index or NULL for all</DD>
<DT>attr</DT>
<DD class="description">Attribute to index or NULL for none</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New index</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The index will contain all nodes that contain the
named element and/or attribute. If both &quot;element&quot; and &quot;attr&quot; are NULL,
then the index will contain a sorted list of the elements in the node
tree. Nodes are sorted by element name and optionally by attribute
value if the &quot;attr&quot; argument is not NULL.</P>
<H3 class="function"><A name="mxmlIndexReset">mxmlIndexReset</A></H3>
<P class="description">Reset the enumeration/find pointer in the index
and return the first node in the index.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlIndexReset
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_index_t">mxml_index_t</A> *ind
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>ind</DT>
<DD class="description">Index to reset</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if there is none</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">This function should be called prior to using
mxmlIndexEnum() or mxmlIndexFind() for the first time.</P>
<H3 class="function"><A name="mxmlLoadFd">mxmlLoadFd</A></H3>
<P class="description">Load a file descriptor into an XML node tree.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlLoadFd (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int fd,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_load_cb_t">mxml_load_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>fd</DT>
<DD class="description">File descriptor to read from</DD>
<DT>cb</DT>
<DD class="description">Callback function or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if the file could not be read.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The nodes in the specified file are added to the
specified top node. If no top node is provided, the XML file MUST be
well-formed with a single parent node like &lt;?xml&gt; for the entire file.
The callback function returns the value type that should be used for
child nodes. If MXML_NO_CALLBACK is specified then all child nodes will
be either MXML_ELEMENT or MXML_TEXT nodes.
<BR>
<BR> The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</P>
<H3 class="function"><A name="mxmlLoadFile">mxmlLoadFile</A></H3>
<P class="description">Load a file into an XML node tree.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlLoadFile (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;FILE *fp,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_load_cb_t">mxml_load_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>fp</DT>
<DD class="description">File to read from</DD>
<DT>cb</DT>
<DD class="description">Callback function or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if the file could not be read.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The nodes in the specified file are added to the
specified top node. If no top node is provided, the XML file MUST be
well-formed with a single parent node like &lt;?xml&gt; for the entire file.
The callback function returns the value type that should be used for
child nodes. If MXML_NO_CALLBACK is specified then all child nodes will
be either MXML_ELEMENT or MXML_TEXT nodes.
<BR>
<BR> The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</P>
<H3 class="function"><A name="mxmlLoadString">mxmlLoadString</A></H3>
<P class="description">Load a string into an XML node tree.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlLoadString
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *s,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_load_cb_t">mxml_load_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>s</DT>
<DD class="description">String to load</DD>
<DT>cb</DT>
<DD class="description">Callback function or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if the string has errors.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The nodes in the specified string are added to the
specified top node. If no top node is provided, the XML string MUST be
well-formed with a single parent node like &lt;?xml&gt; for the entire
string. The callback function returns the value type that should be
used for child nodes. If MXML_NO_CALLBACK is specified then all child
nodes will be either MXML_ELEMENT or MXML_TEXT nodes.
<BR>
<BR> The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.</P>
<H3 class="function"><A NAME="8_2_20">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlNewCDATA">mxmlNewCDATA</A></A></H3>
<P class="description">Create a new CDATA node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewCDATA (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *data
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>data</DT>
<DD class="description">Data string</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new CDATA node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new CDATA node has no parent. The data string must
be nul-terminated and is copied into the new node. CDATA nodes use the
MXML_ELEMENT type.</P>
<H3 class="function"><A NAME="8_2_21">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.1&nbsp;<A name="mxmlNewCustom">mxmlNewCustom</A></A></H3>
<P class="description">Create a new custom data node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewCustom (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *data,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_custom_destroy_cb_t">mxml_custom_destroy_cb_t</A>
destroy
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>data</DT>
<DD class="description">Pointer to data</DD>
<DT>destroy</DT>
<DD class="description">Function to destroy data</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new custom node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new element node has no parent. NULL can be passed
when the data in the node is not dynamically allocated or is separately
managed.</P>
<H3 class="function"><A name="mxmlNewElement">mxmlNewElement</A></H3>
<P class="description">Create a new element node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewElement
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>name</DT>
<DD class="description">Name of element</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new element node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new element node has no parent.</P>
<H3 class="function"><A name="mxmlNewInteger">mxmlNewInteger</A></H3>
<P class="description">Create a new integer node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewInteger
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int integer
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>integer</DT>
<DD class="description">Integer value</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new integer node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new integer node has no parent.</P>
<H3 class="function"><A name="mxmlNewOpaque">mxmlNewOpaque</A></H3>
<P class="description">Create a new opaque string.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewOpaque (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *opaque
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>opaque</DT>
<DD class="description">Opaque string</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new opaque node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new opaque node has no parent. The opaque string
must be nul-terminated and is copied into the new node.</P>
<H3 class="function"><A name="mxmlNewReal">mxmlNewReal</A></H3>
<P class="description">Create a new real number node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewReal (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;double real
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>real</DT>
<DD class="description">Real number value</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new real number node is added to the end of
the specified parent's child list. The constant MXML_NO_PARENT can be
used to specify that the new real number node has no parent.</P>
<H3 class="function"><A name="mxmlNewText">mxmlNewText</A></H3>
<P class="description">Create a new text fragment node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewText (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int whitespace,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *string
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>whitespace</DT>
<DD class="description">1 = leading whitespace, 0 = no whitespace</DD>
<DT>string</DT>
<DD class="description">String</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new text node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new text node has no parent. The whitespace
parameter is used to specify whether leading whitespace is present
before the node. The text string must be nul-terminated and is copied
into the new node.</P>
<H3 class="function"><A name="mxmlNewTextf">mxmlNewTextf</A></H3>
<P class="description">Create a new formatted text fragment node.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewTextf (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *parent,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int whitespace,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *format,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;...
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>parent</DT>
<DD class="description">Parent node or MXML_NO_PARENT</DD>
<DT>whitespace</DT>
<DD class="description">1 = leading whitespace, 0 = no whitespace</DD>
<DT>format</DT>
<DD class="description">Printf-style frmat string</DD>
<DT>...</DT>
<DD class="description">Additional args as needed</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The new text node is added to the end of the
specified parent's child list. The constant MXML_NO_PARENT can be used
to specify that the new text node has no parent. The whitespace
parameter is used to specify whether leading whitespace is present
before the node. The format string must be nul-terminated and is
formatted into the new node.</P>
<H3 class="function"><A NAME="8_2_28">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlNewXML">mxmlNewXML</A></A></H3>
<P class="description">Create a new XML document tree.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlNewXML (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *version
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>version</DT>
<DD class="description">Version number to use</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New ?xml node</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The &quot;version&quot; argument specifies the version
number to put in the ?xml element node. If NULL, version 1.0 is
assumed.</P>
<H3 class="function"><A NAME="8_2_29">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlRelease">mxmlRelease</A></A></H3>
<P class="description">Release a node.</P>
<P class="code"> int mxmlRelease (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New reference count</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">When the reference count reaches zero, the node
(and any children) is deleted via mxmlDelete().</P>
<H3 class="function"><A name="mxmlRemove">mxmlRemove</A></H3>
<P class="description">Remove a node from its parent.</P>
<P class="code"> void mxmlRemove (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to remove</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">Does not free memory used by the node - use
mxmlDelete() for that. This function does nothing if the node has no
parent.</P>
<H3 class="function"><A NAME="8_2_31">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlRetain">mxmlRetain</A></A></H3>
<P class="description">Retain a node.</P>
<P class="code"> int mxmlRetain (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">New reference count</P>
<H3 class="function"><A NAME="8_2_32">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlSAXLoadFd">mxmlSAXLoadFd</A></A></H3>
<P class="description">Load a file descriptor into an XML node tree
using a SAX callback.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlSAXLoadFd (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int fd,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_load_cb_t">mxml_load_cb_t</A> cb,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_sax_cb_t">mxml_sax_cb_t</A> sax_cb,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *sax_data
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>fd</DT>
<DD class="description">File descriptor to read from</DD>
<DT>cb</DT>
<DD class="description">Callback function or MXML_NO_CALLBACK</DD>
<DT>sax_cb</DT>
<DD class="description">SAX callback or MXML_NO_CALLBACK</DD>
<DT>sax_data</DT>
<DD class="description">SAX user data</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if the file could not be read.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The nodes in the specified file are added to the
specified top node. If no top node is provided, the XML file MUST be
well-formed with a single parent node like &lt;?xml&gt; for the entire file.
The callback function returns the value type that should be used for
child nodes. If MXML_NO_CALLBACK is specified then all child nodes will
be either MXML_ELEMENT or MXML_TEXT nodes.
<BR>
<BR> The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.
<BR>
<BR> The SAX callback must call mxmlRetain() for any nodes that need to
be kept for later use. Otherwise, nodes are deleted when the parent
node is closed or after each data, comment, CDATA, or directive node.</P>
<H3 class="function"><A NAME="8_2_33">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlSAXLoadFile">mxmlSAXLoadFile</A></A></H3>
<P class="description">Load a file into an XML node tree using a SAX
callback.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlSAXLoadFile
(
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;FILE *fp,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_load_cb_t">mxml_load_cb_t</A> cb,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_sax_cb_t">mxml_sax_cb_t</A> sax_cb,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *sax_data
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>fp</DT>
<DD class="description">File to read from</DD>
<DT>cb</DT>
<DD class="description">Callback function or MXML_NO_CALLBACK</DD>
<DT>sax_cb</DT>
<DD class="description">SAX callback or MXML_NO_CALLBACK</DD>
<DT>sax_data</DT>
<DD class="description">SAX user data</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if the file could not be read.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The nodes in the specified file are added to the
specified top node. If no top node is provided, the XML file MUST be
well-formed with a single parent node like &lt;?xml&gt; for the entire file.
The callback function returns the value type that should be used for
child nodes. If MXML_NO_CALLBACK is specified then all child nodes will
be either MXML_ELEMENT or MXML_TEXT nodes.
<BR>
<BR> The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.
<BR>
<BR> The SAX callback must call mxmlRetain() for any nodes that need to
be kept for later use. Otherwise, nodes are deleted when the parent
node is closed or after each data, comment, CDATA, or directive node.</P>
<H3 class="function"><A NAME="8_2_34">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlSAXLoadString">mxmlSAXLoadString</A></A></H3>
<P class="description">Load a string into an XML node tree using a SAX
callback.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A>
*mxmlSAXLoadString (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *s,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_load_cb_t">mxml_load_cb_t</A> cb,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_sax_cb_t">mxml_sax_cb_t</A> sax_cb,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *sax_data
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>s</DT>
<DD class="description">String to load</DD>
<DT>cb</DT>
<DD class="description">Callback function or MXML_NO_CALLBACK</DD>
<DT>sax_cb</DT>
<DD class="description">SAX callback or MXML_NO_CALLBACK</DD>
<DT>sax_data</DT>
<DD class="description">SAX user data</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">First node or NULL if the string has errors.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The nodes in the specified string are added to the
specified top node. If no top node is provided, the XML string MUST be
well-formed with a single parent node like &lt;?xml&gt; for the entire
string. The callback function returns the value type that should be
used for child nodes. If MXML_NO_CALLBACK is specified then all child
nodes will be either MXML_ELEMENT or MXML_TEXT nodes.
<BR>
<BR> The constants MXML_INTEGER_CALLBACK, MXML_OPAQUE_CALLBACK,
MXML_REAL_CALLBACK, and MXML_TEXT_CALLBACK are defined for loading
child nodes of the specified type.
<BR>
<BR> The SAX callback must call mxmlRetain() for any nodes that need to
be kept for later use. Otherwise, nodes are deleted when the parent
node is closed or after each data, comment, CDATA, or directive node.</P>
<H3 class="function"><A name="mxmlSaveAllocString">mxmlSaveAllocString</A>
</H3>
<P class="description">Save an XML node tree to an allocated string.</P>
<P class="code"> char *mxmlSaveAllocString (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_save_cb_t">mxml_save_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to write</DD>
<DT>cb</DT>
<DD class="description">Whitespace callback or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Allocated string or NULL</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">This function returns a pointer to a string
containing the textual representation of the XML node tree. The string
should be freed using the free() function when you are done with it.
NULL is returned if the node would produce an empty string or if the
string cannot be allocated.
<BR>
<BR> The callback argument specifies a function that returns a
whitespace string or NULL before and after each element. If
MXML_NO_CALLBACK is specified, whitespace will only be added before
MXML_TEXT nodes with leading whitespace and before attribute names
inside opening element tags.</P>
<H3 class="function"><A name="mxmlSaveFd">mxmlSaveFd</A></H3>
<P class="description">Save an XML tree to a file descriptor.</P>
<P class="code"> int mxmlSaveFd (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int fd,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_save_cb_t">mxml_save_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to write</DD>
<DT>fd</DT>
<DD class="description">File descriptor to write to</DD>
<DT>cb</DT>
<DD class="description">Whitespace callback or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on error.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The callback argument specifies a function that
returns a whitespace string or NULL before and after each element. If
MXML_NO_CALLBACK is specified, whitespace will only be added before
MXML_TEXT nodes with leading whitespace and before attribute names
inside opening element tags.</P>
<H3 class="function"><A name="mxmlSaveFile">mxmlSaveFile</A></H3>
<P class="description">Save an XML tree to a file.</P>
<P class="code"> int mxmlSaveFile (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;FILE *fp,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_save_cb_t">mxml_save_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to write</DD>
<DT>fp</DT>
<DD class="description">File to write to</DD>
<DT>cb</DT>
<DD class="description">Whitespace callback or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on error.</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The callback argument specifies a function that
returns a whitespace string or NULL before and after each element. If
MXML_NO_CALLBACK is specified, whitespace will only be added before
MXML_TEXT nodes with leading whitespace and before attribute names
inside opening element tags.</P>
<H3 class="function"><A name="mxmlSaveString">mxmlSaveString</A></H3>
<P class="description">Save an XML node tree to a string.</P>
<P class="code"> int mxmlSaveString (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *buffer,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int bufsize,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_save_cb_t">mxml_save_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to write</DD>
<DT>buffer</DT>
<DD class="description">String buffer</DD>
<DT>bufsize</DT>
<DD class="description">Size of string buffer</DD>
<DT>cb</DT>
<DD class="description">Whitespace callback or MXML_NO_CALLBACK</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Size of string</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">This function returns the total number of bytes
that would be required for the string but only copies (bufsize - 1)
characters into the specified buffer.
<BR>
<BR> The callback argument specifies a function that returns a
whitespace string or NULL before and after each element. If
MXML_NO_CALLBACK is specified, whitespace will only be added before
MXML_TEXT nodes with leading whitespace and before attribute names
inside opening element tags.</P>
<H3 class="function"><A NAME="8_2_39">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlSetCDATA">mxmlSetCDATA</A></A></H3>
<P class="description">Set the element name of a CDATA node.</P>
<P class="code"> int mxmlSetCDATA (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *data
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>data</DT>
<DD class="description">New data string</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not a CDATA
element node.</P>
<H3 class="function"><A NAME="8_2_40">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.1&nbsp;<A name="mxmlSetCustom">mxmlSetCustom</A></A></H3>
<P class="description">Set the data and destructor of a custom data
node.</P>
<P class="code"> int mxmlSetCustom (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *data,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_custom_destroy_cb_t">mxml_custom_destroy_cb_t</A>
destroy
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>data</DT>
<DD class="description">New data pointer</DD>
<DT>destroy</DT>
<DD class="description">New destructor function</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not a custom
node.</P>
<H3 class="function"><A name="mxmlSetCustomHandlers">
mxmlSetCustomHandlers</A></H3>
<P class="description">Set the handling functions for custom data.</P>
<P class="code"> void mxmlSetCustomHandlers (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_custom_load_cb_t">mxml_custom_load_cb_t</A>
load,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_custom_save_cb_t">mxml_custom_save_cb_t</A> save
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>load</DT>
<DD class="description">Load function</DD>
<DT>save</DT>
<DD class="description">Save function</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The load function accepts a node pointer and a
data string and must return 0 on success and non-zero on error.
<BR>
<BR> The save function accepts a node pointer and must return a malloc'd
string on success and NULL on error.</P>
<H3 class="function"><A name="mxmlSetElement">mxmlSetElement</A></H3>
<P class="description">Set the name of an element node.</P>
<P class="code"> int mxmlSetElement (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *name
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>name</DT>
<DD class="description">New name string</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not an element
node.</P>
<H3 class="function"><A name="mxmlSetErrorCallback">mxmlSetErrorCallback</A>
</H3>
<P class="description">Set the error message callback.</P>
<P class="code"> void mxmlSetErrorCallback (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_error_cb_t">mxml_error_cb_t</A> cb
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>cb</DT>
<DD class="description">Error callback function</DD>
</DL>
<H3 class="function"><A name="mxmlSetInteger">mxmlSetInteger</A></H3>
<P class="description">Set the value of an integer node.</P>
<P class="code"> int mxmlSetInteger (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int integer
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>integer</DT>
<DD class="description">Integer value</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not an integer
node.</P>
<H3 class="function"><A name="mxmlSetOpaque">mxmlSetOpaque</A></H3>
<P class="description">Set the value of an opaque node.</P>
<P class="code"> int mxmlSetOpaque (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *opaque
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>opaque</DT>
<DD class="description">Opaque string</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not an opaque
node.</P>
<H3 class="function"><A name="mxmlSetReal">mxmlSetReal</A></H3>
<P class="description">Set the value of a real number node.</P>
<P class="code"> int mxmlSetReal (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;double real
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>real</DT>
<DD class="description">Real number value</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not a real number
node.</P>
<H3 class="function"><A name="mxmlSetText">mxmlSetText</A></H3>
<P class="description">Set the value of a text node.</P>
<P class="code"> int mxmlSetText (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int whitespace,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *string
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>whitespace</DT>
<DD class="description">1 = leading whitespace, 0 = no whitespace</DD>
<DT>string</DT>
<DD class="description">String</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not a text node.</P>
<H3 class="function"><A name="mxmlSetTextf">mxmlSetTextf</A></H3>
<P class="description">Set the value of a text node to a formatted
string.</P>
<P class="code"> int mxmlSetTextf (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int whitespace,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;const char *format,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;...
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Node to set</DD>
<DT>whitespace</DT>
<DD class="description">1 = leading whitespace, 0 = no whitespace</DD>
<DT>format</DT>
<DD class="description">Printf-style format string</DD>
<DT>...</DT>
<DD class="description">Additional arguments as needed</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">0 on success, -1 on failure</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The node is not changed if it is not a text node.</P>
<H3 class="function"><A NAME="8_2_49">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;<A name="mxmlSetWrapMargin">mxmlSetWrapMargin</A></A></H3>
<P class="description">Set the the wrap margin when saving XML data.</P>
<P class="code"> void mxmlSetWrapMargin (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int column
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>column</DT>
<DD class="description">Column for wrapping</DD>
</DL>
<H4 class="discussion">Discussion</H4>
<P class="discussion">Wrapping is disabled when &quot;column&quot; is &lt;= 0.</P>
<H3 class="function"><A name="mxmlWalkNext">mxmlWalkNext</A></H3>
<P class="description">Walk to the next logical node in the tree.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlWalkNext (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int descend
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Current node</DD>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>descend</DT>
<DD class="description">Descend into tree - MXML_DESCEND,
MXML_NO_DESCEND, or MXML_DESCEND_FIRST</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Next node or NULL</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The descend argument controls whether the first
child is considered to be the next node. The top node argument
constrains the walk to the node's children.</P>
<H3 class="function"><A name="mxmlWalkPrev">mxmlWalkPrev</A></H3>
<P class="description">Walk to the previous logical node in the tree.</P>
<P class="code"> <A href="#mxml_node_t">mxml_node_t</A> *mxmlWalkPrev (
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *node,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> *top,
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int descend
<BR> );</P>
<H4 class="parameters">Parameters</H4>
<DL>
<DT>node</DT>
<DD class="description">Current node</DD>
<DT>top</DT>
<DD class="description">Top node</DD>
<DT>descend</DT>
<DD class="description">Descend into tree - MXML_DESCEND,
MXML_NO_DESCEND, or MXML_DESCEND_FIRST</DD>
</DL>
<H4 class="returnvalue">Return Value</H4>
<P class="description">Previous node or NULL</P>
<H4 class="discussion">Discussion</H4>
<P class="discussion">The descend argument controls whether the previous
node's last child is considered to be the previous node. The top node
argument constrains the walk to the node's children.</P>
<H2 class="title"><A name="TYPES">Data Types</A></H2>
<H3 class="typedef"><A name="mxml_attr_t">mxml_attr_t</A></H3>
<P class="description">An XML element attribute value.</P>
<P class="code"> typedef struct <A href="#mxml_attr_s">mxml_attr_s</A>
mxml_attr_t;</P>
<H3 class="typedef"><A name="mxml_custom_destroy_cb_t">
mxml_custom_destroy_cb_t</A></H3>
<P class="description">Custom data destructor</P>
<P class="code"> typedef void (*mxml_custom_destroy_cb_t)(void *);</P>
<H3 class="typedef"><A name="mxml_custom_load_cb_t">
mxml_custom_load_cb_t</A></H3>
<P class="description">Custom data load callback function</P>
<P class="code"> typedef int (*mxml_custom_load_cb_t)(<A href="#mxml_node_t">
mxml_node_t</A> *, const char *);</P>
<H3 class="typedef"><A name="mxml_custom_save_cb_t">
mxml_custom_save_cb_t</A></H3>
<P class="description">Custom data save callback function</P>
<P class="code"> typedef char *(*mxml_custom_save_cb_t)(<A href="#mxml_node_t">
mxml_node_t</A> *);</P>
<H3 class="typedef"><A NAME="8_3_5">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.1&nbsp;<A name="mxml_custom_t">mxml_custom_t</A></A></H3>
<P class="description">An XML custom value.</P>
<P class="code"> typedef struct <A href="#mxml_custom_s">mxml_custom_s</A>
mxml_custom_t;</P>
<H3 class="typedef"><A name="mxml_element_t">mxml_element_t</A></H3>
<P class="description">An XML element value.</P>
<P class="code"> typedef struct <A href="#mxml_element_s">mxml_element_s</A>
mxml_element_t;</P>
<H3 class="typedef"><A name="mxml_error_cb_t">mxml_error_cb_t</A></H3>
<P class="description">Error callback function</P>
<P class="code"> typedef void (*mxml_error_cb_t)(const char *);</P>
<H3 class="typedef"><A name="mxml_index_t">mxml_index_t</A></H3>
<P class="description">An XML node index.</P>
<P class="code"> typedef struct <A href="#mxml_index_s">mxml_index_s</A>
mxml_index_t;</P>
<H3 class="typedef"><A name="mxml_load_cb_t">mxml_load_cb_t</A></H3>
<P class="description">Load callback function</P>
<P class="code"> typedef mxml_type_t (*mxml_load_cb_t)(<A href="#mxml_node_t">
mxml_node_t</A> *);</P>
<H3 class="typedef"><A name="mxml_node_t">mxml_node_t</A></H3>
<P class="description">An XML node.</P>
<P class="code"> typedef struct <A href="#mxml_node_s">mxml_node_s</A>
mxml_node_t;</P>
<H3 class="typedef"><A name="mxml_save_cb_t">mxml_save_cb_t</A></H3>
<P class="description">Save callback function</P>
<P class="code"> typedef const char *(*mxml_save_cb_t)(<A href="#mxml_node_t">
mxml_node_t</A> *, int);</P>
<H3 class="typedef"><A name="mxml_sax_cb_t">mxml_sax_cb_t</A></H3>
<P class="description">SAX callback function</P>
<P class="code"> typedef void (*mxml_sax_cb_t)(<A href="#mxml_node_t">
mxml_node_t</A> *, mxml_sax_event_t, void *);</P>
<H3 class="typedef"><A name="mxml_sax_event_t">mxml_sax_event_t</A></H3>
<P class="description">SAX event type.</P>
<P class="code"> typedef enum <A href="#mxml_sax_event_e">
mxml_sax_event_e</A> mxml_sax_event_t;</P>
<H3 class="typedef"><A name="mxml_text_t">mxml_text_t</A></H3>
<P class="description">An XML text value.</P>
<P class="code"> typedef struct <A href="#mxml_text_s">mxml_text_s</A>
mxml_text_t;</P>
<H3 class="typedef"><A name="mxml_value_t">mxml_value_t</A></H3>
<P class="description">An XML node value.</P>
<P class="code"> typedef union <A href="#mxml_value_u">mxml_value_u</A>
mxml_value_t;</P>
<H2 class="title"><A name="STRUCTURES">Structures</A></H2>
<H3 class="struct"><A name="mxml_attr_s">mxml_attr_s</A></H3>
<P class="description">An XML element attribute value.</P>
<P class="code">struct mxml_attr_s {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *name;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *value;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>name</DT>
<DD class="description">Attribute name</DD>
<DT>value</DT>
<DD class="description">Attribute value</DD>
</DL>
<H3 class="struct"><A NAME="8_4_2">
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.1&nbsp;<A name="mxml_custom_s">mxml_custom_s</A></A></H3>
<P class="description">An XML custom value.</P>
<P class="code">struct mxml_custom_s {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *data;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_custom_destroy_cb_t">mxml_custom_destroy_cb_t</A>
destroy;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>data</DT>
<DD class="description">Pointer to (allocated) custom data</DD>
<DT>destroy</DT>
<DD class="description">Pointer to destructor function</DD>
</DL>
<H3 class="struct"><A name="mxml_element_s">mxml_element_s</A></H3>
<P class="description">An XML element value.</P>
<P class="code">struct mxml_element_s {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_attr_t">mxml_attr_t</A> *attrs;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *name;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int num_attrs;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>attrs</DT>
<DD class="description">Attributes</DD>
<DT>name</DT>
<DD class="description">Name of element</DD>
<DT>num_attrs</DT>
<DD class="description">Number of attributes</DD>
</DL>
<H3 class="struct"><A name="mxml_index_s">mxml_index_s</A></H3>
<P class="description">An XML node index.</P>
<P class="code">struct mxml_index_s {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int alloc_nodes;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *attr;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int cur_node;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_node_t">mxml_node_t</A> **nodes;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int num_nodes;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>alloc_nodes</DT>
<DD class="description">Allocated nodes in index</DD>
<DT>attr</DT>
<DD class="description">Attribute used for indexing or NULL</DD>
<DT>cur_node</DT>
<DD class="description">Current node</DD>
<DT>nodes</DT>
<DD class="description">Node array</DD>
<DT>num_nodes</DT>
<DD class="description">Number of nodes in index</DD>
</DL>
<H3 class="struct"><A name="mxml_node_s">mxml_node_s</A></H3>
<P class="description">An XML node.</P>
<P class="code">struct mxml_node_s {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;struct <A href="#mxml_node_s">mxml_node_s</A> *child;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;struct <A href="#mxml_node_s">mxml_node_s</A> *last_child;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;struct <A href="#mxml_node_s">mxml_node_s</A> *next;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;struct <A href="#mxml_node_s">mxml_node_s</A> *parent;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;struct <A href="#mxml_node_s">mxml_node_s</A> *prev;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int ref_count;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;mxml_type_t type;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;void *user_data;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_value_t">mxml_value_t</A> value;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>child</DT>
<DD class="description">First child node</DD>
<DT>last_child</DT>
<DD class="description">Last child node</DD>
<DT>next</DT>
<DD class="description">Next node under same parent</DD>
<DT>parent</DT>
<DD class="description">Parent node</DD>
<DT>prev</DT>
<DD class="description">Previous node under same parent</DD>
<DT>ref_count</DT>
<DD class="description">Use count</DD>
<DT>type</DT>
<DD class="description">Node type</DD>
<DT>user_data</DT>
<DD class="description">User data</DD>
<DT>value</DT>
<DD class="description">Node value</DD>
</DL>
<H3 class="struct"><A name="mxml_text_s">mxml_text_s</A></H3>
<P class="description">An XML text value.</P>
<P class="code">struct mxml_text_s {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *string;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int whitespace;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>string</DT>
<DD class="description">Fragment string</DD>
<DT>whitespace</DT>
<DD class="description">Leading whitespace?</DD>
</DL>
<H2 class="title"><A name="UNIONS">Unions</A></H2>
<H3 class="union"><A name="mxml_value_u">mxml_value_u</A></H3>
<P class="description">An XML node value.</P>
<P class="code">union mxml_value_u {
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_custom_t">mxml_custom_t</A> custom;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_element_t">mxml_element_t</A> element;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;int integer;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;char *opaque;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;double real;
<BR> &nbsp;&nbsp;&nbsp;&nbsp;<A href="#mxml_text_t">mxml_text_t</A> text;
<BR> };</P>
<H4 class="members">Members</H4>
<DL>
<DT>custom
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.1&nbsp;</DT>
<DD class="description">Custom data</DD>
<DT>element</DT>
<DD class="description">Element</DD>
<DT>integer</DT>
<DD class="description">Integer number</DD>
<DT>opaque</DT>
<DD class="description">Opaque string</DD>
<DT>real</DT>
<DD class="description">Real number</DD>
<DT>text</DT>
<DD class="description">Text fragment</DD>
</DL>
<H2 class="title"><A name="ENUMERATIONS">Constants</A></H2>
<H3 class="enumeration"><A name="mxml_sax_event_e">mxml_sax_event_e</A></H3>
<P class="description">SAX event type.</P>
<H4 class="constants">Constants</H4>
<DL>
<DT>MXML_SAX_CDATA</DT>
<DD class="description">CDATA node</DD>
<DT>MXML_SAX_COMMENT</DT>
<DD class="description">Comment node</DD>
<DT>MXML_SAX_DATA</DT>
<DD class="description">Data node</DD>
<DT>MXML_SAX_DIRECTIVE</DT>
<DD class="description">Processing directive node</DD>
<DT>MXML_SAX_ELEMENT_CLOSE</DT>
<DD class="description">Element closed</DD>
<DT>MXML_SAX_ELEMENT_OPEN</DT>
<DD class="description">Element opened</DD>
</DL>
<H3 class="enumeration"><A name="mxml_type_e">mxml_type_e</A></H3>
<P class="description">The XML node type.</P>
<H4 class="constants">Constants</H4>
<DL>
<DT>MXML_CUSTOM
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.1&nbsp;</DT>
<DD class="description">Custom data</DD>
<DT>MXML_ELEMENT</DT>
<DD class="description">XML element with attributes</DD>
<DT>MXML_IGNORE
<!--span class=&quot;info&quot;-->
&nbsp;Mini-XML 2.3&nbsp;</DT>
<DD class="description">Ignore/throw away node</DD>
<DT>MXML_INTEGER</DT>
<DD class="description">Integer value</DD>
<DT>MXML_OPAQUE</DT>
<DD class="description">Opaque string</DD>
<DT>MXML_REAL</DT>
<DD class="description">Real value</DD>
<DT>MXML_TEXT</DT>
<DD class="description">Text fragment</DD>
</DL>
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