package get import ( "errors" "github.com/gotk3/gotk3/gtk" ) var Builder *gtk.Builder func ApplicationWindow(name string) (*gtk.ApplicationWindow, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } applicationwindow1, ok := obj.(*gtk.ApplicationWindow) if !ok { return nil, errors.New("cant get *gtk.ApplicationWindow: " + name) } return applicationwindow1, nil } func ScrolledWindow(name string) (*gtk.ScrolledWindow, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } scrolledwindow1, ok := obj.(*gtk.ScrolledWindow) if !ok { return nil, errors.New("cant get *gtk.ScrolledWindow: " + name) } return scrolledwindow1, nil } func AboutDialog(name string) (*gtk.AboutDialog, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } aboutdialog1, ok := obj.(*gtk.AboutDialog) if !ok { return nil, errors.New("cant get *gtk.AboutDialog: " + name) } return aboutdialog1, nil } func CheckButton(name string) (*gtk.CheckButton, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } checkbutton1, ok := obj.(*gtk.CheckButton) if !ok { return nil, errors.New("cant get *gtk.CheckButton: " + name) } return checkbutton1, nil } func ColorButton(name string) (*gtk.ColorButton, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } colorbutton1, ok := obj.(*gtk.ColorButton) if !ok { return nil, errors.New("cant get *gtk.ColorButton: " + name) } return colorbutton1, nil } func MenuButton(name string) (*gtk.MenuButton, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } menubutton1, ok := obj.(*gtk.MenuButton) if !ok { return nil, errors.New("cant get *gtk.MenuButton: " + name) } return menubutton1, nil } func HeaderBar(name string) (*gtk.HeaderBar, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } headerbar1, ok := obj.(*gtk.HeaderBar) if !ok { return nil, errors.New("cant get *gtk.HeaderBar: " + name) } return headerbar1, nil } func MenuItem(name string) (*gtk.MenuItem, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } menuitem1, ok := obj.(*gtk.MenuItem) if !ok { return nil, errors.New("cant get *gtk.MenuItem: " + name) } return menuitem1, nil } func Notebook(name string) (*gtk.Notebook, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } notebook1, ok := obj.(*gtk.Notebook) if !ok { return nil, errors.New("cant get *gtk.Notebook: " + name) } return notebook1, nil } func TextView(name string) (*gtk.TextView, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } textview1, ok := obj.(*gtk.TextView) if !ok { return nil, errors.New("cant get *gtk.TextView: " + name) } return textview1, nil } func Viewport(name string) (*gtk.Viewport, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } viewport1, ok := obj.(*gtk.Viewport) if !ok { return nil, errors.New("cant get *gtk.Viewport: " + name) } return viewport1, nil } func ListBox(name string) (*gtk.ListBox, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } listbox1, ok := obj.(*gtk.ListBox) if !ok { return nil, errors.New("cant get *gtk.ListBox: " + name) } return listbox1, nil } func Spinner(name string) (*gtk.Spinner, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } spinner1, ok := obj.(*gtk.Spinner) if !ok { return nil, errors.New("cant get *gtk.Spinner: " + name) } return spinner1, nil } func Button(name string) (*gtk.Button, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } button1, ok := obj.(*gtk.Button) if !ok { return nil, errors.New("cant get *gtk.Button: " + name) } return button1, nil } func Switch(name string) (*gtk.Switch, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } switch1, ok := obj.(*gtk.Switch) if !ok { return nil, errors.New("cant get *gtk.Switch: " + name) } return switch1, nil } func Window(name string) (*gtk.Window, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } window1, ok := obj.(*gtk.Window) if !ok { return nil, errors.New("cant get *gtk.Window: " + name) } return window1, nil } func Entry(name string) (*gtk.Entry, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } entry1, ok := obj.(*gtk.Entry) if !ok { return nil, errors.New("cant get *gtk.Entry: " + name) } return entry1, nil } func Label(name string) (*gtk.Label, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } label1, ok := obj.(*gtk.Label) if !ok { return nil, errors.New("cant get *gtk.Label: " + name) } return label1, nil } func Stack(name string) (*gtk.Stack, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } stack1, ok := obj.(*gtk.Stack) if !ok { return nil, errors.New("cant get *gtk.Stack: " + name) } return stack1, nil } func Box(name string) (*gtk.Box, error) { obj, err := Builder.GetObject(name) if err != nil { return nil, err } box1, ok := obj.(*gtk.Box) if !ok { return nil, errors.New("cant get *gtk.Box: " + name) } return box1, nil }